Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-29 | JANITORIAL: Remove/comment unused vars | dhewg | |
Found by GCC 4.6's -Wunused-but-set-variable | |||
2011-03-17 | Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvm | Johannes Schickel | |
Conflicts: backends/graphics/sdl/sdl-graphics.cpp | |||
2011-03-08 | WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337) | Max Horn | |
2011-02-24 | SDL: Use the SDL_Surface's pitch in copyRectToScreen. | Johannes Schickel | |
This fixes messed up graphics, when SDL decides to add padding bytes to the lines of an SDL_Surface. Formerly the code always calculated the pitch via w*bpp, which of course does not work in all cases. | |||
2011-02-24 | SDL: Output a warning in case the focus rect does not fit inside the screen. | Johannes Schickel | |
Sadly it seems the engines do not care whether their focus rect really fits inside the game screen. To ease finding such instances (which might cause odd clipping by the backend) I added a warning for them. | |||
2011-02-24 | SDL: Add config file variable to enable the focus rect debug code. | Johannes Schickel | |
The variable is named "use_sdl_debug_focusrect" for now. The debug code is still only enabled, when a ScummVM debug version is built though. | |||
2011-02-24 | SDL: Add a debug focus rect implementation. | Johannes Schickel | |
This implementation currently draws a rect frame around the focus rect area. | |||
2011-02-24 | SDL: Move focus rectangle dummy implementations to .cpp file. | Johannes Schickel | |
2011-02-14 | SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2010-11-29 | SDL: Slight formatting fix. | Johannes Schickel | |
svn-id: r54583 | |||
2010-11-29 | BACKENDS: Close Memory Leak of Mouse Surfaces in SDL Graphics Backend | David Turner | |
svn-id: r54579 | |||
2010-11-29 | BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs | Max Horn | |
svn-id: r54573 | |||
2010-11-29 | SDL: Move #include <SDL.h> into a special wrapper file | Max Horn | |
svn-id: r54572 | |||
2010-11-28 | SDL: re-enable unicode after graphics init | Willem Jan Palenstijn | |
svn-id: r54531 | |||
2010-11-28 | Merging the gsoc2010-opengl branch | Max Horn | |
svn-id: r54518 | |||
2010-10-23 | DINGUX: fix compilation for the opengl branch | Fabio Battaglia | |
Moved events related code to backends/events/dinguxsdl/* and move graphics related code to backends/graphics/dinguxsdl/* Subclass OSystem_POSIX instead of OSystem_SDL svn-id: r53730 | |||
2010-10-13 | OPENGL: Get rid of one ugly cast. | Johannes Schickel | |
svn-id: r53435 | |||
2010-10-13 | OPENGL: Replace SdlEventManager by SdlEventSource. | Johannes Schickel | |
Formerly SdlEventManager was a subclass of DefaultEventManager but did not really have anything in common with the idea of our EventManager interface. Now I made a new object SdlEventSource which only subclasses EventSource and which is responsible for obtaining events from SDL (and processing them). svn-id: r53433 | |||
2010-10-13 | OPENGL: Merged from trunk, from rev 52105 to 53396. | Johannes Schickel | |
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399 | |||
2010-09-03 | SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD. | Alejandro Marzini | |
svn-id: r52503 | |||
2010-08-12 | SDL: Make use of SDL_BACKEND instead of platform specific defines. | Alejandro Marzini | |
svn-id: r52029 | |||
2010-08-05 | OPENGL: Improve aspect ratio correction mode selection. | Alejandro Marzini | |
svn-id: r51752 | |||
2010-08-01 | SYMBIAN platform. Correct building of SDL refacturing for Symbian. | Lars Persson | |
svn-id: r51587 | |||
2010-07-30 | Merged from trunk, from Rev 50841 to HEAD | Alejandro Marzini | |
svn-id: r51495 | |||
2010-07-30 | SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers. | Alejandro Marzini | |
OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager. svn-id: r51493 | |||
2010-07-30 | OSYSTEM: Add resetGraphicsScale() method. | Alejandro Marzini | |
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492 | |||
2010-07-27 | OPENGL: Implement aspect ratio support and toggling. Improve fullscreen ↵ | Alejandro Marzini | |
switching. Fix cursor scaling bug. Now the hotkey Ctrl-Alt-Enter will switch between all available fullscreen modes. Alt-Enter will only switch to the best mode available, and exit fullscreen mode if already on it. The different aspect ratios can be switched with Ctrl-Alt-A. The normal mode will stretch the contents to the screen, while other modes will stretch only one dimension to the screen size, and maintain the aspect ratio for the other dimension. svn-id: r51346 | |||
2010-07-26 | Formatted spaces. | Alejandro Marzini | |
svn-id: r51300 | |||
2010-07-26 | OPENGL: Add OSD message. | Alejandro Marzini | |
svn-id: r51295 | |||
2010-07-19 | SDL: Hack to handle special SDL events. | Alejandro Marzini | |
svn-id: r51015 | |||
2010-07-16 | Added basic cursor drawing. | Alejandro Marzini | |
svn-id: r50954 | |||
2010-07-15 | Fixed doing OpenGL calls before a graphical context was created. | Alejandro Marzini | |
svn-id: r50905 | |||
2010-07-15 | Silence gcc warnings. | Matthew Hoops | |
svn-id: r50902 | |||
2010-07-15 | Replaced the extra SDL functions added to GraphicsManager with an ↵ | Alejandro Marzini | |
EventObserver in SdlGraphicsManager. svn-id: r50900 | |||
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini | |
svn-id: r50840 | |||
2010-07-11 | Fix compile on Mac OS X. | Matthew Hoops | |
svn-id: r50801 | |||
2010-07-11 | Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵ | Alejandro Marzini | |
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 | |||
2010-07-05 | Cleanup and documentation. | Alejandro Marzini | |
svn-id: r50667 | |||
2010-06-30 | Modularized GP2XWIZ backend. | Alejandro Marzini | |
svn-id: r50514 | |||
2010-06-16 | Fixed some disabled code that was with problems after modularization. | Alejandro Marzini | |
svn-id: r49899 | |||
2010-06-15 | Renamed abstract Manager files. | Alejandro Marzini | |
svn-id: r49677 | |||
2010-06-11 | Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now ↵ | Alejandro Marzini | |
subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged. svn-id: r49590 | |||
2010-06-11 | Added missing virtual functions in abstract class GraphicsManager. | Alejandro Marzini | |
svn-id: r49589 | |||
2010-06-09 | Added directives for avoiding compilation of sdl managers on platforms that ↵ | Alejandro Marzini | |
don't use them (Other platforms may also need to be added later) svn-id: r49531 | |||
2010-06-08 | Renamed and moved DefaultGraphicsManager to NullGraphicsManager. Added pure ↵ | Alejandro Marzini | |
virtual class GraphicsManager. svn-id: r49528 | |||
2010-06-08 | Merged from trunk. | Alejandro Marzini | |
svn-id: r49499 | |||
2010-06-07 | Added constructor, destructor. Made some variables and methods public. ↵ | Alejandro Marzini | |
Removed toggleMouseGrab (now in events). Added feature methods. Fixed missing code for displayMessageOnOSD. svn-id: r49472 | |||
2010-06-05 | Created SdlGraphicsManager. | Alejandro Marzini | |
svn-id: r49444 |