Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-09 | OPENGL: Add include guard to gltexture.h | Johannes Schickel | |
2011-08-09 | OPENGL: Added a temporary hack to fix compilation under Windows, after the ↵ | Filippos Karapetis | |
latest changes to the SDL interface layer | |||
2011-08-09 | SDL: Slight clean up in the surface based graphics manager. | Johannes Schickel | |
2011-08-09 | SDL: Take advantage of SdlGraphicsManager. | Johannes Schickel | |
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it. | |||
2011-08-09 | SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. | Johannes Schickel | |
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it. | |||
2011-08-09 | SDL: Add a new base class for graphics managers utilizing SDL. | Johannes Schickel | |
2011-08-09 | BACKENDS: Add PaletteManager interface as comments to GraphicsManager. | Johannes Schickel | |
This should be a little more comfortable about finding out what's needed to implement a new graphics manager. | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-07-02 | SDL: Remove an unnecessary memset | Bastien Bouclet | |
2011-07-02 | SDL: Set a black palette by default. | Bastien Bouclet | |
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ... | |||
2011-06-27 | WINCE: Added option to disable panel toggling with double tap on top of screen | CeRiAl | |
2011-06-25 | WINCE: Hide toolbar when returning to game list | CeRiAl | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-19 | SDL: Replace some SdlGraphicsManager uses with SurfaceSdlGraphicsManager. | Johannes Schickel | |
2011-06-19 | SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵ | Johannes Schickel | |
purpose. Hopefully I catched all uses of the old name in our ports... | |||
2011-06-19 | OPENGLSDL: Add FIXME about desktop resolution retrieving. | Johannes Schickel | |
2011-06-19 | OPENGL: Clarify OSD rect color in a comment. | Johannes Schickel | |
2011-06-19 | SDL: Formatting fixes. | Johannes Schickel | |
2011-06-19 | OPENGL: Formatting fixes. | Johannes Schickel | |
2011-06-19 | OPENGLSDL: Use String::format instead of sprintf. | Johannes Schickel | |
2011-06-19 | OPENGLSDL: Formatting fixes. | Johannes Schickel | |
2011-06-11 | WINCE: Some cleanup (public vs. private scopes), fix freelook | CeRiAl | |
2011-06-11 | OPENPANDORA: Start to cleanup the backend and move controls into remapkey. | David-John Willis | |
* Work in progress. | |||
2011-06-11 | GP2X: Remove remnants of the old GP2X backend. | David-John Willis | |
The GP2X is now folded into the GPH backend (as the GP2X device). | |||
2011-06-11 | GPH: Cleanup and some WIP refactoring. | David-John Willis | |
2011-06-06 | I18N: Make some OSD messages translatable | Thierry Crozat | |
2011-06-06 | OSYSTEM: displayMessageOnOSD() now accepts non-ASCII strings | Thierry Crozat | |
It should now accept strings encoded using the current TranslationManaged charset (e.g. translated text). | |||
2011-06-06 | GRAPHICS: Get rid of kSODFont (ScummFont) | Thierry Crozat | |
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont. | |||
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-06-01 | Merge branch 'branch-1-3-0' into master | Max Horn | |
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat | |||
2011-05-31 | BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends | Max Horn | |
2011-05-24 | SAMSUNGTV: Fix build on non-SDL platforms | Willem Jan Palenstijn | |
2011-05-24 | SAMSUNGTV: Update port | Pawel Kolodziejski | |
This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1 | |||
2011-05-23 | SAMSUNGTV: update port | Pawel Kolodziejski | |
2011-05-18 | WINCE: Fix mouse coordinate scaling when ARM scaler support is active | CeRiAl | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-03 | MOTO: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | DINGUX: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | GPH: Change fprintf to debug | Max Horn | |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn | |
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error | |||
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-29 | JANITORIAL: Yet another attempt at fixing compilation | Ori Avtalion | |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion | |
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-22 | OPENPANDORA: Remove unneeded translations.h include. | Thierry Crozat | |
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel | |
2011-04-17 | SDL: Properly setup internal Surface formats. | Johannes Schickel | |
2011-04-17 | OPENGL: Do not access Surface::bytesPerPixel anymore. | Johannes Schickel | |
2011-04-17 | BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a ↵ | Johannes Schickel | |
byte depth. |