Age | Commit message (Collapse) | Author |
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files and docs to conform to fingolfin's corrections.
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RaspberryPi information file.
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stability.
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decrease buffers to 2.
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We set a custom video mode that might have a different BPP from the default. To ensure that other graphics managers will get the proper results when listing available video modes, we need to restore the initial BPP when unloading.
This fixes an issue when switching to OpenGL on Windows 8 and later. On those OSes, fullscreen OpenGL only has a 32bpp mode. It is correctly listed in the options but we call SLD_SetVideoMode later in the surface graphics manager. When we list the mode again after a switch, the internally selected BPP is still 16 and we fail to find any available fullscreen modes.
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It can be returned when there are no dimensions available for the currently selected pixel format
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Related to 71cc9e41e8e61e560ed5cb8e1fe1d0c539f001be
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This is based upon skristiansson's change set to make ScummVM work with SDL2.
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visible.
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Thanks to fuzzie for noticing this.
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Otherwise we can end up with the wrong resolution when we make
multiple resizes in quick succession.
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This makes sure the default mode also works for OpenGL ES contexts.
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The reason here is that GL_UNSIGNED_INT_8_8_8_8 is not supported by the GLES
standard. Thus we cannot use it outside OpenGL specific code paths.
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This adjusts for the fact that our event handling also uses signed coordinates.
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