Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-31 | Add OpenGL dependencies to MinGW configure. | Alejandro Marzini | |
svn-id: r51551 | |||
2010-07-31 | OPENGL: Fix texture updating. | Alejandro Marzini | |
svn-id: r51549 | |||
2010-07-30 | Merged from trunk, from Rev 50841 to HEAD | Alejandro Marzini | |
svn-id: r51495 | |||
2010-07-30 | SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers. | Alejandro Marzini | |
OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager. svn-id: r51493 | |||
2010-07-30 | OSYSTEM: Add resetGraphicsScale() method. | Alejandro Marzini | |
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492 | |||
2010-07-30 | OPENGL: Fix crash on Broken Sword 2 when refreshing screen. | Alejandro Marzini | |
I must admit that I do not know why it does crash, but it seems that updating row by row is safer and does not makes problems. svn-id: r51491 | |||
2010-07-27 | Fix warnings about cast removing constness, and about implict conversion ↵ | Max Horn | |
from float to int svn-id: r51352 | |||
2010-07-27 | OPENGL: Implement aspect ratio support and toggling. Improve fullscreen ↵ | Alejandro Marzini | |
switching. Fix cursor scaling bug. Now the hotkey Ctrl-Alt-Enter will switch between all available fullscreen modes. Alt-Enter will only switch to the best mode available, and exit fullscreen mode if already on it. The different aspect ratios can be switched with Ctrl-Alt-A. The normal mode will stretch the contents to the screen, while other modes will stretch only one dimension to the screen size, and maintain the aspect ratio for the other dimension. svn-id: r51346 | |||
2010-07-27 | OPENGL: Add shake effect. | Alejandro Marzini | |
svn-id: r51344 | |||
2010-07-27 | OPENGL: Fix cursor scaling in overlay. | Alejandro Marzini | |
svn-id: r51339 | |||
2010-07-27 | OPENGL: Commenting. | Alejandro Marzini | |
svn-id: r51338 | |||
2010-07-26 | Formatted spaces. | Alejandro Marzini | |
svn-id: r51300 | |||
2010-07-26 | OPENGL: Implement saveScreenshot(). | Alejandro Marzini | |
svn-id: r51299 | |||
2010-07-26 | OPENGL: Add OSD message. | Alejandro Marzini | |
svn-id: r51295 | |||
2010-07-26 | OPENGL: Do not allow changing to a not supported scale while on fullscreen. | Alejandro Marzini | |
svn-id: r51292 | |||
2010-07-26 | OPENGL: Add cursor scaling. | Alejandro Marzini | |
svn-id: r51291 | |||
2010-07-26 | OPENGL: Fixed alpha problem with overlay RGBA5551 format. | Alejandro Marzini | |
svn-id: r51290 | |||
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini | |
Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty. svn-id: r51234 | |||
2010-07-23 | OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. | Alejandro Marzini | |
svn-id: r51193 | |||
2010-07-22 | OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs. | Alejandro Marzini | |
svn-id: r51146 | |||
2010-07-20 | Fix warning about float->int conversion | Max Horn | |
svn-id: r51051 | |||
2010-07-20 | Change CHECK_GL_ERROR to not take a 'call statement' as parameter | Max Horn | |
Passing a 'call statement' to CHECK_GL_ERROR has various issues. For once, it confuses code parsers in many editors and other tools that work with C++ source directly. Moreover, this can lead to subtle bugs if a mistake is made with the definition of CHECK_GL_ERROR. It also causes incorrect warnings if CHECK_GL_ERROR is used with an "empty" call statement. svn-id: r51050 | |||
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini | |
svn-id: r51049 | |||
2010-07-20 | OPENGL: Fix SDL OpenGL context not resizing well on Linux. | Alejandro Marzini | |
svn-id: r51047 | |||
2010-07-19 | OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled. | Alejandro Marzini | |
svn-id: r51046 | |||
2010-07-19 | OPENGL: Add basic scaler handle. | Alejandro Marzini | |
svn-id: r51016 | |||
2010-07-19 | SDL: Hack to handle special SDL events. | Alejandro Marzini | |
svn-id: r51015 | |||
2010-07-19 | OPENGL: Fix issue when GFX changes. | Alejandro Marzini | |
svn-id: r51013 | |||
2010-07-19 | OPENGL: Fix palette issues. | Alejandro Marzini | |
svn-id: r51012 | |||
2010-07-18 | Fixed rect size when drawing npot textures. Added OpenGL attr for SDL. | Alejandro Marzini | |
svn-id: r50979 | |||
2010-07-18 | Improved cursor drawing. | Alejandro Marzini | |
svn-id: r50976 | |||
2010-07-16 | Added basic cursor drawing. | Alejandro Marzini | |
svn-id: r50954 | |||
2010-07-16 | change post-increment to pre-increment in return value of nextHighest2(), as ↵ | Joost Peters | |
some compilers will not return the incremented value otherwise svn-id: r50946 | |||
2010-07-16 | Added basic screen drawing (only overlay working). | Alejandro Marzini | |
svn-id: r50930 | |||
2010-07-15 | Fixed header for OS X, and added OpenGL feature to configure script. (Patch ↵ | Alejandro Marzini | |
by clone2727) svn-id: r50908 | |||
2010-07-15 | Optimized nextHigher2. | Alejandro Marzini | |
svn-id: r50907 | |||
2010-07-15 | Fixed problem with OpenGL headers and windows. | Alejandro Marzini | |
svn-id: r50906 | |||
2010-07-15 | Fixed doing OpenGL calls before a graphical context was created. | Alejandro Marzini | |
svn-id: r50905 | |||
2010-07-15 | Replaced nextHigher2, so CHAR_BIT define is not needed. | Alejandro Marzini | |
svn-id: r50904 | |||
2010-07-15 | Silence gcc warnings. | Matthew Hoops | |
svn-id: r50902 | |||
2010-07-15 | Replaced the extra SDL functions added to GraphicsManager with an ↵ | Alejandro Marzini | |
EventObserver in SdlGraphicsManager. svn-id: r50900 | |||
2010-07-13 | Check if USE_OPENGL is defined for compiling OpenGL code. | Alejandro Marzini | |
svn-id: r50842 | |||
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini | |
svn-id: r50840 | |||
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. ↵ | Alejandro Marzini | |
Changed how GLTexture determines its format. svn-id: r50811 | |||
2010-07-11 | Fix compile on Mac OS X. | Matthew Hoops | |
svn-id: r50801 | |||
2010-07-11 | Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵ | Alejandro Marzini | |
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 | |||
2010-07-09 | Added OpenGLSDLGraphicsManager. | Alejandro Marzini | |
svn-id: r50768 | |||
2010-07-07 | Implemented CHECK_GL_ERROR macro for debugging OpenGL calls. | Alejandro Marzini | |
svn-id: r50731 | |||
2010-07-05 | Base class for OpenGL graphics manager. | Alejandro Marzini | |
svn-id: r50668 |