Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-29 | BACKENDS: Fix compilation of keymapper code | Max Horn | |
2010-05-05 | Replace various strncpy usages by strlcpy. | Johannes Schickel | |
svn-id: r48955 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-11 | Increase HW key ID size so all modifiers fit too. | Eugene Sandulenko | |
svn-id: r40446 | |||
2009-05-11 | Define hardware keys for 101 keyboard in SDL backend. | Eugene Sandulenko | |
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445 | |||
2009-05-10 | whitespaces | Eugene Sandulenko | |
svn-id: r40424 | |||
2009-05-05 | Fix keymapper compilation | Eugene Sandulenko | |
svn-id: r40320 | |||
2009-01-21 | more cleanup | Max Horn | |
svn-id: r35971 | |||
2008-09-30 | Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control ↵ | Stephen Kennedy | |
inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts. svn-id: r34706 | |||
2008-08-18 | Final changes to keymapper: | Stephen Kennedy | |
* HardwareKey's now have a type too, so that we can either match a key to an action or vice versa. * Better test keymaps - with special gui keymap that is activated when a dialog is opened svn-id: r34005 | |||
2008-08-18 | - proper init of virtual keyboard now implemented (involved added ↵ | Stephen Kennedy | |
EventManager::init() which is called after screen has been initialised) - changed HardwareKey / Action id field to an array of 4 chars instead of int32. Means that the keymap key/value pairs in config file are more readable. svn-id: r33986 | |||
2008-08-14 | * Saving of keymaps fully implemented | Stephen Kennedy | |
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack svn-id: r33853 | |||
2008-08-13 | Keymapper WIP: | Stephen Kennedy | |
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821 | |||
2008-08-07 | * Moved VK code into backends/vkeybd | Stephen Kennedy | |
* Moved Keymapper code into backends/keymapper svn-id: r33681 |