Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-07-25 | - Adapt DefaultEventManager to use Common::ArtificialEventSource | Johannes Schickel | |
- Adapt Keymapper to implement EventMapper interface svn-id: r42727 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-10 | Keymapper: | Eugene Sandulenko | |
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439 | |||
2009-05-10 | Store global keymaps into a separate section | Eugene Sandulenko | |
svn-id: r40427 | |||
2009-05-10 | whitespaces | Eugene Sandulenko | |
svn-id: r40424 | |||
2009-05-05 | Fix keymapper compilation | Eugene Sandulenko | |
svn-id: r40320 | |||
2009-01-21 | Yet more cleanup | Max Horn | |
svn-id: r35973 | |||
2009-01-21 | Fix what I believe to be an error in Keymapper::cleanupGameKeymaps | Max Horn | |
svn-id: r35972 | |||
2009-01-21 | more cleanup | Max Horn | |
svn-id: r35971 | |||
2009-01-21 | Some cleanup / code simplification | Max Horn | |
svn-id: r35970 | |||
2008-09-30 | Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control ↵ | Stephen Kennedy | |
inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts. svn-id: r34706 | |||
2008-08-23 | Proper fix for key repeat bug - r34094 caused different problems due to ↵ | Stephen Kennedy | |
repeated key up events svn-id: r34115 | |||
2008-08-22 | Fix for key repeat bug | Stephen Kennedy | |
svn-id: r34094 | |||
2008-08-18 | Final changes to keymapper: | Stephen Kennedy | |
* HardwareKey's now have a type too, so that we can either match a key to an action or vice versa. * Better test keymaps - with special gui keymap that is activated when a dialog is opened svn-id: r34005 | |||
2008-08-18 | Removed KeymapManager class. Automatic mapping now done in Keymap. Rest of ↵ | Stephen Kennedy | |
KeymapManager functionality is implemented in Keymapper. svn-id: r33988 | |||
2008-08-14 | * Saving of keymaps fully implemented | Stephen Kennedy | |
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack svn-id: r33853 | |||
2008-08-13 | Keymapper WIP: | Stephen Kennedy | |
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821 | |||
2008-08-08 | Keymapper WIP: | Stephen Kennedy | |
* Got rid of default keymaps as they over-complicated the API * Remapping dialog WIP svn-id: r33699 | |||
2008-08-07 | * Moved VK code into backends/vkeybd | Stephen Kennedy | |
* Moved Keymapper code into backends/keymapper svn-id: r33681 |