Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-21 | Yet more cleanup | Max Horn | |
svn-id: r35975 | |||
2009-01-21 | Yet more cleanup | Max Horn | |
svn-id: r35973 | |||
2009-01-21 | more cleanup | Max Horn | |
svn-id: r35971 | |||
2009-01-21 | Some cleanup / code simplification | Max Horn | |
svn-id: r35970 | |||
2008-09-30 | Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control ↵ | Stephen Kennedy | |
inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts. svn-id: r34706 | |||
2008-08-23 | Proper fix for key repeat bug - r34094 caused different problems due to ↵ | Stephen Kennedy | |
repeated key up events svn-id: r34115 | |||
2008-08-22 | Fix for key repeat bug | Stephen Kennedy | |
svn-id: r34094 | |||
2008-08-18 | Removed KeymapManager class. Automatic mapping now done in Keymap. Rest of ↵ | Stephen Kennedy | |
KeymapManager functionality is implemented in Keymapper. svn-id: r33988 | |||
2008-08-14 | * Saving of keymaps fully implemented | Stephen Kennedy | |
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack svn-id: r33853 | |||
2008-08-13 | RemapDialog now properly uses reflowLayout() and open(), so that the same ↵ | Stephen Kennedy | |
instance can be reopened svn-id: r33843 | |||
2008-08-08 | Keymapper WIP: | Stephen Kennedy | |
* Got rid of default keymaps as they over-complicated the API * Remapping dialog WIP svn-id: r33699 | |||
2008-08-07 | * Moved VK code into backends/vkeybd | Stephen Kennedy | |
* Moved Keymapper code into backends/keymapper svn-id: r33681 |