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2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2015-12-15PS3: Set the default audio output rate to 48000 HzBastien Bouclet
SDL does an awful job at resampling 44100 -> 48000 Hz
2015-12-15SDL: Ensure the audio sample format is supportedBastien Bouclet
When SDL returns an unsupported audio sample format, ask SDL to do resampling to the one ScummVM expects. This is needed for the PS3 which natively only supports 32 bits floating point as a sample format.
2015-01-25SDL: Also print audio driver used when built with SDL2.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
This is based upon skristiansson's change set to make ScummVM work with SDL2.
2014-06-22SDL: Default to 44kHz sound output.Johannes Schickel
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17SDL: Revert add warning if "waveout" driver is being used for audio.Kirben
This situation was only caused by a buildbot issue, and the relevant information has been added to the FAQ on the ScummVM web site.
2014-02-14SDL: Add warning if "waveout" driver is being used for audio.D G Turner
This will help avoid bug reports like #6510 - "SDL: Audio delay in daily builds" in future.
2014-02-12SDL: Add debugging code to output SDL audio driver name being used.D G Turner
This is to aid with investigation of bug #6510 - "SDL: Audio delay in daily builds" and similar future issues.
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-17BACKENDS: Mono output devices are OK on Symbian.Alyssa Milburn
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained.
2011-05-31BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backendsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
svn-id: r54572
2010-11-28SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)Max Horn
svn-id: r54519
2010-08-12SDL: Make use of SDL_BACKEND instead of platform specific defines.Alejandro Marzini
svn-id: r52029
2010-08-01SYMBIAN platform. Correct building of SDL refacturing for Symbian.Lars Persson
svn-id: r51587
2010-07-03Cleanup and documentation.Alejandro Marzini
svn-id: r50609
2010-07-01Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to ↵Alejandro Marzini
GP2XSdlEventManager, and added GP2X code. svn-id: r50542
2010-06-29Modularized Linuxmoto port.Alejandro Marzini
svn-id: r50474
2010-06-24Made destructor virtual.Alejandro Marzini
svn-id: r50199
2010-06-24Refactored SDL mixer manager. Created a SdlMixerManager subclass for Mac OSX.Alejandro Marzini
svn-id: r50198
2010-06-23Fixed AudioCDManager not having a public inheritance. Backend code cleanup.Alejandro Marzini
svn-id: r50189
2010-06-20Made _sampleRate constant again in Audio::MixerImpl. (And Committing ↵Alejandro Marzini
"common/timer.h" that should have been included in r50095) svn-id: r50097
2010-06-12Created SdlMixerImpl. Added setSampleRate method to Audio::MixerImpl. ↵Alejandro Marzini
Updated and removed mixer code in OSystem_SDL for using SdlMixerImpl. svn-id: r49602