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path: root/backends/modular-backend.cpp
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2010-07-30OSYSTEM: Add resetGraphicsScale() method.Alejandro Marzini
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵Alejandro Marzini
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796
2010-07-02Cleanup and documentation.Alejandro Marzini
svn-id: r50589
2010-06-20Removed getMillis, delayMillis and getTimeAndDate functions from TimerManager.Alejandro Marzini
svn-id: r50095
2010-06-15Improved ModularBackend and OSystem_SDL destructors.Alejandro Marzini
svn-id: r49679
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
svn-id: r49678
2010-06-13Added SdlTimerManager. Added getMillis, delayMillis and getTimeAndDate to ↵Alejandro Marzini
Common::TimerManager, DefaultTimerManager and ModularBackend. Removed timer code from OSystem_SDL. svn-id: r49637
2010-06-11Added missing virtual functions in abstract class GraphicsManager.Alejandro Marzini
svn-id: r49589
2010-06-10Added ModularBackend base class for backends.Alejandro Marzini
svn-id: r49584