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2010-11-04DC: remove multi-build of dc-provider that slipped in with plugin merge.Yotam Barnoy
svn-id: r54058
2010-09-15PLUGINS: Additional plugin check for the ELF loader.Andre Heider
The ELF loader does not have access to the symbols of the main executable, it just relocates symbols to it via fixed offsets. We need to make sure that loaded plugins are from the same link process to prevent crashes. An embedded build date is used for that. svn-id: r52730
2010-09-05PLUGINS: Move platform specific code out of the generic ELF loader.Andre Heider
Instead overwrite pure virtual functions in a backend specific class. svn-id: r52556
2010-09-05PLUGINS: Move all ELF loader related files to its own directory.Andre Heider
svn-id: r52555
2010-09-05PLUGINS: Plugin support for the GameCube/Wii backend.Andre Heider
svn-id: r52553
2010-08-16added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin ↵Tony Puccinelli
providers for a few ports into their .h files, removing the corresponding .cpp files svn-id: r52112
2010-08-10merged trunk into branch, reverted Cruise Singleton changesTony Puccinelli
svn-id: r51961
2010-08-07removed gp2x-wiz plugin provider from backends/module.mkTony Puccinelli
svn-id: r51847
2010-08-07modified psp to use mips-loader.cpp (and added things to backends/module.mk)Tony Puccinelli
svn-id: r51826
2010-08-07made MIPSDLObject and PS2 plugin provider that uses itTony Puccinelli
svn-id: r51818
2010-08-06added DSPlugin and DS Plugin Provider (steps towards using subtypes of DLObject)Tony Puccinelli
svn-id: r51777
2010-07-29BUILD: Compile & link certain files only for specific BACKEND valuesMax Horn
svn-id: r51465
2010-07-28abstracted an ELF plugin providerTony Puccinelli
svn-id: r51400
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-07-03added ds plugin provider to module.mkTony Puccinelli
svn-id: r50613
2010-06-26added wiz plugin provider to backends/module.mkTony Puccinelli
svn-id: r50300
2010-06-01minor modification to accomodate dynamic plugins for ps2Tony Puccinelli
svn-id: r49367
2010-05-31Fix trunk compilation (don't try to compile non-existing files)Jordi Vilalta Prat
svn-id: r49365
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
svn-id: r49363
2010-05-24PSP: moved timer thread to backends/timer/pspYotam Barnoy
svn-id: r49173
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵Fabio Battaglia
a custom Stream subclass svn-id: r46777
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
svn-id: r46773
2009-10-09Slightly modified version of patch #2875544: PSP plugins patchJoost Peters
svn-id: r44822
2009-09-27Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵Max Horn
not as good as the CoreAudio backend anyway svn-id: r44428
2009-08-17Commit (slightly) modified version of patch #2831248: Allow suspend/resume ↵Joost Peters
for PSP svn-id: r43477
2009-01-30Moved default implementations for various OSystem methods into a new class ↵Max Horn
BaseBackend svn-id: r36135
2009-01-22Get rid of the wrappers around the zlib stream wrapper wrappers ;)Max Horn
svn-id: r36007
2009-01-20Whoops committed from the wrong directory. Removing ImageMan leftover.Johannes Schickel
svn-id: r35961
2009-01-20added ImageMan to vkeybdAndre Heider
svn-id: r35952
2009-01-20Some basic work on the vkeybd codeMax Horn
svn-id: r35931
2009-01-18Added keymapper code to build system (still disabled unless ENABLE_KEYMAPPER ↵Max Horn
is set); made some code fixes (still not working properly, but it is a start) svn-id: r35897
2008-11-03add PSPSaveFileManager class (subclassed DefaultSaveFileManager)Joost Peters
svn-id: r34891
2008-11-03* turned DefaultSaveFileManager::checkPath into a virtual methodMax Horn
* add a subclass of DefaultSaveFileManager for UNIX, POSIXSaveFileManager, which overloads checkPath * switched SDL backend to use POSIXSaveFileManager if UNIX is #defined svn-id: r34872
2008-09-03Moved StdioStream to its own files inside backendsMax Horn
svn-id: r34303
2008-08-27FSNode code: Merged most versions of lastPathComponent() into one new ↵Max Horn
AbstractFilesystemNode::lastPathComponent() method, with customizable path separator character svn-id: r34197
2008-08-27Partial commit of patch #2012839: Atari Patch for adding Native MIDI and Fix ↵Max Horn
Compile svn-id: r34194
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547
2008-05-15Removed the GP32 portMax Horn
svn-id: r32139
2008-03-12Removed remaining traces of the dead MorphOS backend, which itself was ↵Max Horn
removed about one year ago svn-id: r31114
2008-03-01Moved Dreamcast filesystem factory to platform directory.Marcus Comstedt
svn-id: r31021
2008-02-24Don't #include the FS factory implementations in common/system.cpp; rather, ↵Max Horn
rely on the build system to include them svn-id: r30957
2008-02-23Replaced FilesystemFactory::makeFSFactory with a new method ↵Max Horn
OSystem::getFilesystemFactory() svn-id: r30947
2008-02-23Renamed AbstractFilesystemFactory to FilesystemFactoryMax Horn
svn-id: r30935
2008-02-20Added CAMD MIDI driver for AmigaOS4Jordi Vilalta Prat
svn-id: r30910
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-11-02Patch #1815526: Add TiMidity++ MIDI server supportMax Horn
svn-id: r29377
2007-09-30Patch #1804801: DMedia MIDI driver for IRIXMax Horn
svn-id: r29142
2007-09-18Fix linker issues when doing a plugin build, and (hopefully) also on WindowsMax Horn
svn-id: r28950
2007-03-17Implemented a simple EventManager classMax Horn
svn-id: r26154
2007-02-18Replaced the old code for compressed savegames (which was using the ↵Max Horn
gzopen/gzread/etc. API, and thuse tied to FILE/fopen/fread/etc.) with a new wrapper approach, which allows reading/writing gzip data via arbitrary SaveFile implementations, and thus can be used with custom savefile implementations svn-id: r25669