Age | Commit message (Collapse) | Author |
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- Removed old clearScreen backend method and keep it for internal use only
- Fixed save path with missing end slash
- Added use of the new audio mixer
- Added new file system factory
- Added missing getOverlayWidth/Height
- Changed color encoding from int16 to uint16 as required by the new ScummVM code
- Fixed ColorMasks use with missing namespace
svn-id: r39028
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BaseBackend
svn-id: r36135
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createConfigReadStream & createConfigWriteStream, in order to make it clear that the *caller* is responsible for deleting the streams (i.e., 'owns' them)
svn-id: r36013
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OSystem::getOverlayFormat to several ports (pending testing by the porters)
svn-id: r34912
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svn-id: r34911
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respective ports
svn-id: r34812
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svn-id: r32224
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svn-id: r30664
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been updated.
svn-id: r28966
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svn-id: r28794
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overlayToScreenX/Y)
svn-id: r27961
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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- Added hard arrow keys support
- Revamped mouse code to prevent duplication and get rid of fixed size mouse buffer
- Reviewed event code (more work needed for OS5 and keyup emulation)
- Cleanup
svn-id: r26699
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svn-id: r26597
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OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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Added key up for mouse buttons so that we can control Gobliiins and Touche properly
svn-id: r25147
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svn-id: r25130
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was likely causing crashes for users of the 0.9.x series)
svn-id: r24755
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svn-id: r24559
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Fixed cursor redraw in GUI
Fixed cursor glitches problem in BS because of too small buffer
Cleanup
svn-id: r23908
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svn-id: r23380
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