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2007-07-08Removed various obsolete methods from OSystem (screenToOverlayX/Y, ↵Max Horn
overlayToScreenX/Y) svn-id: r27961
2007-07-01Removing non-ASCII chars from source codeMax Horn
svn-id: r27818
2007-06-22Produce 'correct' keycode/ascii values for function keysMax Horn
svn-id: r27642
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵Max Horn
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵Max Horn
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548
2007-06-16CleanupChris Apers
svn-id: r27456
2007-06-16Use the old and faster 1.5x scaler when availableChris Apers
svn-id: r27455
2007-06-16Fixed compilationChris Apers
svn-id: r27454
2007-06-16Fixed arrow keys (hard and emu)Chris Apers
svn-id: r27453
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-01Don't manually compute & hardcode the sizes of static arrays -- using ↵Max Horn
ARRAYSIZE, which is less error prone and easier to maintain/extend svn-id: r26722
2007-05-01Added supported games listChris Apers
svn-id: r26717
2007-05-01Added supported games list and got rid of bStartScummChris Apers
svn-id: r26716
2007-05-01Updated project fileChris Apers
svn-id: r26707
2007-05-01Test Cruise engineChris Apers
svn-id: r26706
2007-05-01Added basic rotation detectorChris Apers
svn-id: r26705
2007-05-01Help debuggingChris Apers
svn-id: r26704
2007-05-01Create new Themes folder for ScummVM themes...Chris Apers
svn-id: r26703
2007-05-01Prevent crashChris Apers
svn-id: r26702
2007-05-01CleanupChris Apers
svn-id: r26701
2007-05-01Enable true timer codeChris Apers
svn-id: r26700
2007-05-01- Prevent lose of eventsChris Apers
- Added hard arrow keys support - Revamped mouse code to prevent duplication and get rid of fixed size mouse buffer - Reviewed event code (more work needed for OS5 and keyup emulation) - Cleanup svn-id: r26699
2007-05-01Added support for Parallaction and Cruise enginesChris Apers
svn-id: r26694
2007-05-01Prefix files cleanupChris Apers
Added support for Parallaction and Cruise engines Added ZLIB support svn-id: r26693
2007-05-01Cleanup, prevent change between 68k and ARM codeChris Apers
Added two more required functions for T3 svn-id: r26692
2007-05-01Cleanup, use my new PalmOS Porting SDKChris Apers
svn-id: r26691
2007-05-01Cleanup, now part of an external libraryChris Apers
svn-id: r26689
2007-05-01This file is now part of an external PalmOS SDKChris Apers
svn-id: r26688
2007-05-01Those files are now part of an external PalmOS SDKChris Apers
svn-id: r26687
2007-05-01Code will be updated to get rid of this fileChris Apers
svn-id: r26686
2007-04-26Removing more semicolaMax Horn
svn-id: r26597
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-02-08The restriction on 'small' mouse cursors has been lifted quite some time ↵Max Horn
ago; PalmOS and WinCE port should be extended accordingly (in particular, the PalmOS port would silently overwrite its memory when big cursors are used) svn-id: r25431
2007-01-21Speed up mouse emulation with hires gamesChris Apers
svn-id: r25148
2007-01-21Cleanup event codeChris Apers
Added key up for mouse buttons so that we can control Gobliiins and Touche properly svn-id: r25147
2007-01-21ClenaupChris Apers
svn-id: r25144
2007-01-21ClenaupChris Apers
svn-id: r25143
2007-01-21Ooops, ooops ooops, bad source directoryChris Apers
svn-id: r25142
2007-01-21Ooops, collapsible onlyChris Apers
svn-id: r25141
2007-01-20Prepare Parallaction support (not working for now)Chris Apers
svn-id: r25133
2007-01-20Prepare Parallaction support (not working for now)Chris Apers
svn-id: r25132
2007-01-20Added support fir hi-res games to standard PalmOS 5 devices (BS, TOuche, ...)Chris Apers
Added aspect ratio selection too svn-id: r25131
2007-01-20Fixed mouse redraw with ToucheChris Apers
svn-id: r25130
2007-01-14Added missing grabRawScreen to OS5 backendChris Apers
svn-id: r25081
2007-01-14Added:Chris Apers
- engines location auto-detection - Apple IIgs platform svn-id: r25080
2007-01-14Added static initializers to handle global objects allocationChris Apers
svn-id: r25078
2006-11-20Removing bad default implementation of grabRawScreen in the PalmOS port (it ↵Max Horn
was likely causing crashes for users of the 0.9.x series) svn-id: r24755
2006-11-04Added Touche engine supportChris Apers
svn-id: r24607
2006-11-04Fixed and updated Palm save managerChris Apers
svn-id: r24602
2006-10-28Simon -> AGOSChris Apers
svn-id: r24560