Age | Commit message (Collapse) | Author |
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This was broken by a50ede203b0424d800d2a1d4460121f9f1de8e7a.
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The vanilla android toolchain even is unhappy when unknown folders are
present in the resources directory, so have moved the ouya specific
resources out to another directory.
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The aapt throws an "invalid resource directory name" if the
resource directory name is not known to the tools. Unfortunately,
"values-television" is an OUYA specific addition and thus breaks
with the standard vanilla Android toolchain.
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This fixes two minor issues when trying to cross-compile to Android on
Win32 using the Win32 Android SDK/NDK and MinGW shell.
However, this is still no working as DX and APKBUILDER are batch files
in the Win32 SDK (which then call the real Java tools) and these fail
to run in shell. However, using "cmd /C" also fails as the paths in the
parameters have unix, rather than native separators. Unsure how to fix.
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From pull request #285.
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zip-files before adding them as assets to the apk
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Removes build dependencies like perl and its XML modules
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First version, just describing the controls and related hacks
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Rewritten input system with many new feature.
Fixed related bugs and shortcomings on the way.
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- move all android specific make stuff from module.mk to android.mk
- don't create automatically generated files in the source tree
- don't fail when building outside of the source tree
- clean android build files on "make clean"
- cleanup
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arm-*-linux-androideabi, since this is what the upcoming gcc-4.6
change uses.
Work around Android 2.0 and newer dynamic linker bug by explicitly
linking plugins against the core libscummvm.so.
Mark Android packages as preferring to be on external storage.
Move -lm from LDFLAGS to LIBS.
svn-id: r50665
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svn-id: r49449
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