| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-03-02 | ANDROID: Untangle JNI interweaving | dhewg | |
| - make the startup sequence more linear - use SurfaceHolder events - get rid of the surface lock - remove unnecessary JNI calls - make the ScummVM class implement Runnable - cleanup | |||
| 2011-02-27 | ANDROID: Remove another weird workaround | dhewg | |
| 2011-02-25 | ANDROID: Remove weird workaround in clearScreen() | dhewg | |
| This resulted in flickering all over the GUI | |||
| 2011-02-24 | ANDROID: Check thread origin when debugging GL | dhewg | |
| 2011-02-24 | ANDROID: Deuglify overlay gfx | dhewg | |
| Use the native surface resolution of the device if its not too big. If it is, use a clean scale factor of 2 to prevent eyecancer. | |||
| 2011-02-24 | ANDROID: Move rest of everything JNI | dhewg | |
| 2011-02-24 | ANDROID: Wrap JNI code in a class | dhewg | |
| 2011-02-24 | ANDROID: Move the global back reference to jni.cpp | dhewg | |
| 2011-02-24 | ANDROID: Split code into multiple files | dhewg | |
| And get rid of unnecessary JNI calls to get a pointer to g_system | |||
