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2011-03-14ANDROID: Halve the audio buffer sizedhewg
Also, run into the blocking audio write without sleep. This hopefully fixes audio hickups on slow devices.
2011-03-13ANDROID: Add support for video feature flagsdhewg
kFeatureFullscreenMode and kFeatureAspectRatioCorrection are supported now. The former prevents scaling to the full display - it scales one axis and keeps the game AR.
2011-03-03ANDROID: Rename member vars according to our styledhewg
2011-03-03ANDROID: Remove an indirection when pausingdhewg
2011-03-03ANDROID: Formatting/whitespacesdhewg
2011-03-02ANDROID: Implement pause/resumedhewg
Don't just kill the whole process when the Activity is stopped. Instead, use its events to pause or resume audio and the running engine (if any). Of course not every engines implements that... but at least an incoming call doesn't kill the game now (lol).
2011-03-02ANDROID: Move swapBuffers to the native sidedhewg
2011-03-02ANDROID: Untangle JNI interweavingdhewg
- make the startup sequence more linear - use SurfaceHolder events - get rid of the surface lock - remove unnecessary JNI calls - make the ScummVM class implement Runnable - cleanup
2011-02-27ANDROID: Remove dead codedhewg
2011-02-27ANDROID: Remove unnecessary codedhewg
2011-02-27ANDROID: Rework audio systemdhewg
Move the audio thread to the bright side
2011-02-27ANDROID: Formattingdhewg
2011-02-26ANDROID: Allow softkeybd on all devicesdhewg
2011-02-24ANDROID: Disable zoning for nowdhewg
2011-02-24ANDROID: We are not a text editordhewg
This was probably set to ensure onCreateInputConnection() gets called, but it is regardless of this flag. Now the soft keyboard doesn't show up on startup on devices without physical keyboard, which prevents unnecessary surface changes.
2011-02-14ANDROID: Use and reinit texture on screen changesdhewg
- EVENT_SCREEN_CHANGED must happen _after_ we have a new surface, not when the the old surface vanishes. fixes port on galaxy tab - textures have to be redefined with glTexImage2D() to make glTexSubImage2D() not fail on screen changes
2011-02-14ANDROID: Unify log prefixdhewg
adb logcat ScummVM:\* \*:S
2011-02-14ANDROID: Allow monolithic builds to rundhewg
this gets rid of the "no plugins found, go to market, kthx" message, which doesn't make sense on monolithic builds (market only has ancient apk's anyway)
2010-10-25ANDROID: Don't trust eglChooseConfig and refilter/sort results manuallyAngus Lees
It seems some Android versions and devices (eg Droid) don't implement eglChooseConfig according to spec and the first result isn't the best choice. Implement our own filtering / scoring to workaround this. svn-id: r53808
2010-07-05Drop direct use of (private) libEGL.so and call EGL functions via Java.Angus Lees
This removes the final private library - we should be completely above board now. svn-id: r50677
2010-06-29Replace some code with constructs that work on Android pre-1.6.Angus Lees
Add a boolean for disabling the "no plugins found" warning. svn-id: r50494
2010-06-11Add support for setFocusRectangle - enabled on 'small' Android screens.Angus Lees
svn-id: r49594
2010-06-06whitespace correctionsMax Horn
svn-id: r49453
2010-06-06Add Android backend from patch #2603856Max Horn
svn-id: r49449