Age | Commit message (Collapse) | Author |
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* Include directory nodes in FSList sent to detectGames
- This is required for correct detection of toon.
* Don't add / at the end of directories found in getChildren
- It looks like that behaviour was removed from posix-fs a long
time ago, and now there's apparently code depending on directories
_not_ having a / at the end of their name...
* Treat games detected in subdirs as duplicates
- This is a workaround for a detection bug in toon; it will incorrectly
detect the game in the MISC subdirectory as well.
* Don't avoid directories called "install" in the game selector
- I don't know if the original reason for ignoring "install" is still
valid, but the code for doing do so was broken anyway.
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createWriteStream, again to make ownership of the returned stream clear
svn-id: r36014
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svn-id: r35648
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svn-id: r34716
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short-circuit any call to openForWriting(). Also, directories and
non-existing files can't be opened for reading either, so just
return 0 for those.
svn-id: r34621
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to backends
svn-id: r34304
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'typedef Common::String String;' name aliases
svn-id: r34302
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AbstractFilesystemNode::lastPathComponent() method, with customizable path separator character
svn-id: r34197
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svn-id: r34096
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svn-id: r31414
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svn-id: r31024
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svn-id: r31021
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