Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-19 | GRAPHICS: Add interface for horizontal shake | sluicebox | |
2019-06-30 | IOS7: Add input accessory view to virtual keyboard | Thierry Crozat | |
This adds buttons for some keys that are not present on the iOS keyboard, such as the function and arrow keys, as well as a GMM key. | |||
2018-11-21 | IOS7: Enable Port Specific Software Scalers. | D G Turner | |
This was disabled during the merge of the initial pull request, PR 630 as this "limits the port to 16bit color precision, i.e. preventing it from coping with engines like Wintermute, and Sword25.". The intent was to replace this with GLSL based scalers, and thus to avoid switching around and confusing users this was disabled. However, since the GLSL solution has not been implemented after 2 years, and users are asking for this feature on IOS7, am enabling this for now. This can always be replaced in future with a GLSL based solution if a motivated developer provides a patch. | |||
2017-09-30 | IOS: Improve iOS 11 compatibility | Vincent Bénony | |
2016-10-21 | IOS: Add support for filtering feature | Thierry Crozat | |
2016-01-07 | IOS7: Use standard include guard names. | Johannes Schickel | |
2016-01-06 | IOS: Disable scalers | Vincent Bénony | |
2016-01-06 | IOS: Implements scalers | Vincent Bénony | |
2016-01-06 | IOS: Better resolution handling | Vincent Bénony | |
2016-01-06 | IOS: Move declarations in the common header file | Vincent Bénony | |
2016-01-06 | IOS: Renames iOS7 classes to avoid confusion | Vincent Bénony | |