Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-16 | IOS: Add support for three finger swipes up/down for showing/hiding software ↵ | Jonny Bergström | |
keyboard | |||
2019-02-16 | IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboard | Thierry Crozat | |
2018-10-28 | IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below | Thierry Crozat | |
2018-10-28 | IOS: Attempt to fix compilation with pre-iOS 11 SDK | Thierry Crozat | |
2018-10-28 | IOS: Fix missing brackets | Thierry Crozat | |
2018-10-28 | IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵ | Yoshi Sugawara | |
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations. | |||
2018-10-18 | IOS: Hide keyboard when rotating to landscape | Jozef Legény | |
On iOS12 at least, the rotation did not force the keyboard to hide. This fix will force it to be retracted in landscape and restored when rotating back to the portrait position. | |||
2018-07-25 | IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro. | D G Turner | |
These have not been compiled or otherwise tested, but are cleaned up version of code changes from forum user "dottostring" in thread: http://forums.scummvm.org/viewtopic.php?t=14524 This should add Fake ESC key support replacing the '`' key and add full support for the Arrow keys. | |||
2017-09-30 | IOS: Improve iOS 11 compatibility | Vincent Bénony | |
2016-10-21 | IOS: Add support for filtering feature | Thierry Crozat | |
2016-10-09 | JANITORIAL: Remove more trailing spaces | Eugene Sandulenko | |
2016-01-07 | IOS7: Make includes match our style. | Johannes Schickel | |
2016-01-07 | IOS7: Make filename style consistent in itself. | Johannes Schickel | |
2016-01-07 | IOS7: Use #include instead of #import. | Johannes Schickel | |
We always use #include. #import is a nice ObjC feature (in theory), but can lead to odd results in corner cases. | |||
2016-01-06 | IOS: Disable scalers | Vincent Bénony | |
2016-01-06 | IOS: Removes a useless variable | Vincent Bénony | |
2016-01-06 | IOS: Better emulation of the right mouse button | Vincent Bénony | |
2016-01-06 | IOS: Fixes an issue with the mouse pointer when returning from Sam&Max | Vincent Bénony | |
2016-01-06 | IOS: Adds iPhone 6/6+ launch screens | Vincent Bénony | |
2016-01-06 | IOS: Switches to OpenGL ES 2.0 to ease debugging with Xcode | Vincent Bénony | |
2016-01-06 | IOS: Typo | Vincent Bénony | |
2016-01-06 | IOS: Implements scalers | Vincent Bénony | |
2016-01-06 | IOS: Scales the GUI for the iPad Pro | Vincent Bénony | |
2016-01-06 | IOS: Better resolution handling | Vincent Bénony | |
2016-01-06 | IOS: Removes a global variable | Vincent Bénony | |
2016-01-06 | IOS: Fixes memory leak | Vincent Bénony | |
2016-01-06 | IOS: Move declarations in the common header file | Vincent Bénony | |
2016-01-06 | IOS: Wrong deallocator called | Vincent Bénony | |
2016-01-06 | IOS: Renames iOS7 classes to avoid confusion | Vincent Bénony | |