aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/ios7
AgeCommit message (Collapse)Author
2019-09-10IOS: Call exit(0) when exiting to prevent hangingsluicebox
Prevents the process from hanging on exit when using the Quit button in launcher or a game's quit function
2019-08-04IOS7: Make sure openURL is executed on the main threadThierry Crozat
2019-08-04IOS7: Implement isConnectionLimitedThierry Crozat
2019-08-04IOS7: Implement getSystemLanguageThierry Crozat
2019-08-04IOS7: Move non-video related functions to a separate fileThierry Crozat
2019-08-04IOS7: Implement opening a URLThierry Crozat
2019-08-04IOS7: Implement copy to clipboard and paste from clipboardThierry Crozat
2019-07-07IOS7: Add back mapping of LF character to the Return keyThierry Crozat
This is necessary for properly identifying the Return key pressed from the software or a hardware keyboard, and this was erronously removed in commit e5709ed.
2019-07-06IOS7: Hide input accessory toolbar when an external keyboard is connectedThierry Crozat
2019-06-30IOS7: Add a tab key to the keyboard accessory viewThierry Crozat
2019-06-30IOS7: Use scrollview for keyboard accessory viewThierry Crozat
This allows to have more buttons than what can be displayed on the screen, and now to have all the same buttons on iPhone and on iPad.
2019-06-30IOS7: Map three finger swipes to arrow keysThierry Crozat
Also use the pinch gesture to show/hide the keyboard. Previously it was using the three fingers swipe up and dowm, which is now mapped to arrow keys.
2019-06-30IOS7: Remove key mapping for function and return keysThierry Crozat
Those keys are not present on the virtual keyboard accessory view. This should fix bug #10314: LSL7: Unable to open Xqwsts's locker on iOS.
2019-06-30IOS7: Add input accessory view to virtual keyboardThierry Crozat
This adds buttons for some keys that are not present on the iOS keyboard, such as the function and arrow keys, as well as a GMM key.
2019-03-09JANITORIAL: Update all scummvm.org URLS to use httpsCameron Cawley
2019-02-16IOS: Add support for three finger swipes up/down for showing/hiding software ↵Jonny Bergström
keyboard
2019-02-16IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboardThierry Crozat
2018-11-21IOS7: Enable Port Specific Software Scalers.D G Turner
This was disabled during the merge of the initial pull request, PR 630 as this "limits the port to 16bit color precision, i.e. preventing it from coping with engines like Wintermute, and Sword25.". The intent was to replace this with GLSL based scalers, and thus to avoid switching around and confusing users this was disabled. However, since the GLSL solution has not been implemented after 2 years, and users are asking for this feature on IOS7, am enabling this for now. This can always be replaced in future with a GLSL based solution if a motivated developer provides a patch.
2018-10-28IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or belowThierry Crozat
2018-10-28IOS: Attempt to fix compilation with pre-iOS 11 SDKThierry Crozat
2018-10-28IOS: Fix missing bracketsThierry Crozat
2018-10-28IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵Yoshi Sugawara
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations.
2018-10-18IOS: Hide keyboard when rotating to landscapeJozef Legény
On iOS12 at least, the rotation did not force the keyboard to hide. This fix will force it to be retracted in landscape and restored when rotating back to the portrait position.
2018-10-06IOS: Correct Compilation Breakage From Last Commit.D G Turner
2018-10-06IOS: Fix Closing Standard Output & Error Log File.D G Turner
This is as per bug Trac #10656.
2018-09-14IOS: Only change idle timer from main thread.Jonny Bergström
This prevents various runtime warnings i.e. "Main Thread Checker: UI API called on a background thread: -[UIApplication setIdleTimerDisabled:] ..."
2018-08-23IOS: Fix Arrow Key Capture in TextInputHandler.Michael Zinn
This should fix these working from external keyboards i.e. IPad Pro and other sources as well. This is presumably what the original author intended.
2018-08-18IOS: Replace strdup with Common::StringColin Snover
2018-07-29IOS: Fix Build due to Smartkeyboard on IPad Pro Patch.D G Turner
The code provided for Smartkeyboard on IPad Pro seems to be broken, so am making minor changes to try to fix this. The following should still function, but this will need testing by an IOS user with this hardware, if it compiles.
2018-07-25IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro.D G Turner
These have not been compiled or otherwise tested, but are cleaned up version of code changes from forum user "dottostring" in thread: http://forums.scummvm.org/viewtopic.php?t=14524 This should add Fake ESC key support replacing the '`' key and add full support for the Arrow keys.
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-04-29IOS: Consolidate build instructions with the wikiThierry Crozat
This replaces obsolete instructions to build ScummVM in the README.md file with a link to the instructions on the wiki. The wiki has also been updated with additional information that were contained in the README.md. and the wiki has been updated with additional instructions.
2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2017-09-30IOS: Improve iOS 11 compatibilityVincent Bénony
2016-11-12Merge pull request #853 from criezy/ios-no-sleepEugene Sandulenko
IOS: Disable idle timer while an engine is running
2016-10-21IOS: Add support for filtering featureThierry Crozat
2016-10-20IOS: Disable idle timer while an engine is runningThierry Crozat
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-02-26IOS: Fixes savegame deletion on sandboxed iOS devicesVincent Bénony
2016-01-11IOS: Updates the compilation instructionsVincent Bénony
2016-01-07IOS7: Make includes match our style.Johannes Schickel
2016-01-07IOS7: Make filename style consistent in itself.Johannes Schickel
2016-01-07IOS7: Use #include instead of #import.Johannes Schickel
We always use #include. #import is a nice ObjC feature (in theory), but can lead to odd results in corner cases.
2016-01-07IOS7: Use standard include guard names.Johannes Schickel
2016-01-07IOS7: Use our standard GPL headers.Johannes Schickel
2016-01-07COMMON: Make FSNode(AbstractFSNode *) private again.Johannes Schickel
This also fixes a memory leak in OSystem_iOS7::addSysArchivesToSearchSet.
2016-01-07IOS: Renames a macroVincent Bénony
2016-01-06IOS: Disable scalersVincent Bénony
2016-01-06IOS: Removes a useless variableVincent Bénony
2016-01-06IOS: Better emulation of the right mouse buttonVincent Bénony