Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-29 | IOS: Consolidate build instructions with the wiki | Thierry Crozat | |
This replaces obsolete instructions to build ScummVM in the README.md file with a link to the instructions on the wiki. The wiki has also been updated with additional information that were contained in the README.md. and the wiki has been updated with additional instructions. | |||
2017-10-15 | BACKENDS: Constify PaletteManager::grabPalette implementations | Colin Snover | |
2017-09-30 | IOS: Improve iOS 11 compatibility | Vincent Bénony | |
2016-11-12 | Merge pull request #853 from criezy/ios-no-sleep | Eugene Sandulenko | |
IOS: Disable idle timer while an engine is running | |||
2016-10-21 | IOS: Add support for filtering feature | Thierry Crozat | |
2016-10-20 | IOS: Disable idle timer while an engine is running | Thierry Crozat | |
2016-10-09 | JANITORIAL: Remove more trailing spaces | Eugene Sandulenko | |
2016-02-26 | IOS: Fixes savegame deletion on sandboxed iOS devices | Vincent Bénony | |
2016-01-11 | IOS: Updates the compilation instructions | Vincent Bénony | |
2016-01-07 | IOS7: Make includes match our style. | Johannes Schickel | |
2016-01-07 | IOS7: Make filename style consistent in itself. | Johannes Schickel | |
2016-01-07 | IOS7: Use #include instead of #import. | Johannes Schickel | |
We always use #include. #import is a nice ObjC feature (in theory), but can lead to odd results in corner cases. | |||
2016-01-07 | IOS7: Use standard include guard names. | Johannes Schickel | |
2016-01-07 | IOS7: Use our standard GPL headers. | Johannes Schickel | |
2016-01-07 | COMMON: Make FSNode(AbstractFSNode *) private again. | Johannes Schickel | |
This also fixes a memory leak in OSystem_iOS7::addSysArchivesToSearchSet. | |||
2016-01-07 | IOS: Renames a macro | Vincent Bénony | |
2016-01-06 | IOS: Disable scalers | Vincent Bénony | |
2016-01-06 | IOS: Removes a useless variable | Vincent Bénony | |
2016-01-06 | IOS: Better emulation of the right mouse button | Vincent Bénony | |
2016-01-06 | IOS: Update compilation instructions for FluidSynth | Vincent Bénony | |
2016-01-06 | IOS: Fixes an issue with the mouse pointer when returning from Sam&Max | Vincent Bénony | |
2016-01-06 | IOS: Brings support for FluidSynth | Vincent Bénony | |
2016-01-06 | IOS: Updates compilation instructions | Vincent Bénony | |
2016-01-06 | IOS: Info on Linux toolchain, and compilation instructions | Vincent Bénony | |
2016-01-06 | IOS: Adds iPhone 6/6+ launch screens | Vincent Bénony | |
2016-01-06 | IOS: Switches to OpenGL ES 2.0 to ease debugging with Xcode | Vincent Bénony | |
2016-01-06 | IOS: Typo | Vincent Bénony | |
2016-01-06 | IOS: Updates compilation instructions | Vincent Bénony | |
2016-01-06 | IOS: Implements scalers | Vincent Bénony | |
2016-01-06 | IOS: Scales the GUI for the iPad Pro | Vincent Bénony | |
2016-01-06 | IOS: Better resolution handling | Vincent Bénony | |
2016-01-06 | IOS: Removes a global variable | Vincent Bénony | |
2016-01-06 | IOS: Fixes memory leak | Vincent Bénony | |
2016-01-06 | IOS: Move declarations in the common header file | Vincent Bénony | |
2016-01-06 | IOS: Avoid subclassing UIApplication, and handle multitasking | Vincent Bénony | |
2016-01-06 | IOS: Wrong deallocator called | Vincent Bénony | |
2016-01-06 | IOS: Renames iOS7 classes to avoid confusion | Vincent Bénony | |
2016-01-06 | IOS: Removes new generic syntax to be able to compile with older clang toolchain | Vincent Bénony | |
2016-01-06 | IOS: Updates compilation instructions | Vincent Bénony | |
2016-01-06 | IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7) | Vincent Bénony | |
The "iphone" backend is the support for the old iPhones. The "ios7" backend is for the new iPhones. |