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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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iphone
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Author
2012-02-20
IPHONE: Use render buffer size instead of application frame size for video si...
Johannes Schickel
2012-02-20
IPHONE: Rename _screenRect to _gameScreenRect.
Johannes Schickel
2012-02-20
IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].
Johannes Schickel
2012-02-20
IPHONE: Don't overwrite orientation when the OpenGL ES context is created.
Johannes Schickel
2012-02-20
IPHONE: Refactor event code a bit.
Johannes Schickel
2012-02-20
IPHONE: Even more slight formatting fixes.
Johannes Schickel
2012-02-20
IPHONE: Slight game screen texture related variable renaming.
Johannes Schickel
2012-02-20
IPHONE: Slight cleanup.
Johannes Schickel
2012-02-20
IPHONE: Remove some unused variables.
Johannes Schickel
2012-02-20
IPHONE: More formatting fixes.
Johannes Schickel
2012-02-20
IPHONE: Add support for unfiltered upscaling.
Johannes Schickel
2012-02-20
IPHONE: Implement cursor palette support.
Johannes Schickel
2012-02-20
IPHONE: Fix some mismatching malloc/delete calls.
Johannes Schickel
2012-02-20
IPHONE: Remove some dead code.
Johannes Schickel
2012-02-20
IPHONE: Rename screen related buffers a bit.
Johannes Schickel
2012-02-20
IPHONE: Implement cursor visibility change again.
Johannes Schickel
2012-02-20
IPHONE: Fix cursor hotspots.
Johannes Schickel
2012-02-20
IPHONE: Always use the mouse texture.
Johannes Schickel
2012-02-19
IPHONE: Use the proper RGBA5551 palette for the mouse cursor.
Johannes Schickel
2012-02-19
IPHONE: Rename _palette to _gamePalette.
Johannes Schickel
2012-02-19
IPHONE: Use include instead of import for all of our headers.
Johannes Schickel
2012-02-19
IPHONE: Add include guards.
Johannes Schickel
2012-02-19
IPHONE: Formatting fixes.
Johannes Schickel
2012-02-19
IPHONE: Remove dead code.
Johannes Schickel
2012-02-19
IPHONE: Take advantage of Common::EVENT_INVALID.
Johannes Schickel
2012-02-19
IPHONE: Change F5 (menu) gesture to open up the GMM.
Johannes Schickel
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-17
IPHONE: Add logMessage() implementation
Max Horn
2011-06-13
I18N: Make many more GUI MessageDialog strings translatable
Thierry Crozat
2011-06-08
BACKENDS: Shuffle backends class hierarchy and module initialization
Max Horn
2011-06-07
IPHONE: Use OSystem's _fsFactory slot
Max Horn
2011-06-07
IPHONE: Use OSystem's 'slots' for timer/savefile manager
Max Horn
2011-06-07
IPHONE: Fix a typo, fix compilation (hopefully)
Sven Hesse
2011-06-06
BACKENDS: Add OSystem::getDefaultConfigFileName
Max Horn
2011-06-06
BACKENDS: Unify AudioCD manager instantiation
Max Horn
2011-06-05
IPHONE: Fixed a COMI crash and some minor gfx glitches
Oystein Eftevaag
2011-05-15
IPHONE: Fixed mouse position when the overlay is visible
Oystein Eftevaag
2011-05-15
IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob
Oystein Eftevaag
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
BACKENDS: Fix compilation for various backends
Ori Avtalion
2011-04-17
ALL/GRAPHICS: Remove Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
BACKENDS: Adapt various backends code to set up Surface::format correctly.
Johannes Schickel
2011-04-14
ALL: colour -> color
Max Horn
2011-02-16
IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette.
Johannes Schickel
2011-02-15
IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-02-02
IPHONE: Fix Unsigned to Signed Comparison Compiler Warning.
David Turner
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