Age | Commit message (Expand) | Author |
---|---|---|
2007-11-20 | Optimized dirty rects handling a bit, makes AGOS engine games run better | Oystein Eftevaag |
2007-11-20 | Cleanup. | Johannes Schickel |
2007-11-20 | Cleaned up some formatting | Oystein Eftevaag |
2007-11-19 | Fixed a silly palette issue, and added a toggle for a click-and-hold-mouse-bu... | Oystein Eftevaag |
2007-11-18 | Implemented soft keyboard support, and added a workarond for engines that can... | Oystein Eftevaag |
2007-11-18 | Increased sound buffer size to avoid some skipping issues, and re-added a tim... | Oystein Eftevaag |
2007-11-17 | Implemented portrait mode, fixed a few issues with the dirty rects handling, ... | Oystein Eftevaag |
2007-11-15 | Some dirty rects handling, and fixed a off-by-one blitting bug | Oystein Eftevaag |
2007-11-14 | iPhone: Implemented timers, and disabled mutexes (was causing deadlocks in Sn... | Oystein Eftevaag |
2007-11-13 | Added sound support for the iPhone | Oystein Eftevaag |
2007-11-13 | Initial commit of the iPhone/iPod Touch backend | Oystein Eftevaag |