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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
svn-id: r53160
2010-09-08
CONFIGURE and N64: add n64.mk with nintendo64 specific dist targets
Fabio Battaglia
svn-id: r52641
2010-07-29
BUILD: Compile & link certain files only for specific BACKEND values
Max Horn
svn-id: r51465
2010-05-09
Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to ↵
Andre Heider
configure. svn-id: r48977
2010-05-09
N64: Remove a potentially dangerous define in makefile
Fabio Battaglia
svn-id: r48975
2010-02-08
Add N64 backend to credits
Fabio Battaglia
svn-id: r47988
2010-02-04
N64: remove some unused code
Fabio Battaglia
svn-id: r47886
2010-01-30
N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵
Fabio Battaglia
building svn-id: r47708
2010-01-13
N64: if user has inserted a rumble-pak, rumble with shaking screen
Fabio Battaglia
svn-id: r47289
2010-01-12
N64: Icrease analog sensibility a little
Fabio Battaglia
svn-id: r47262
2010-01-11
N64: optimizations in cursor drawing code
Fabio Battaglia
svn-id: r47249
2010-01-11
N64: a few optimizations in framebuffer drawing code
Fabio Battaglia
svn-id: r47242
2010-01-08
Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
Fabio Battaglia
svn-id: r47145
2010-01-07
Nintendo64: Add FlashRAM support for saving if a compatible cart is available.
Fabio Battaglia
svn-id: r47126
2009-12-30
remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵
Fabio Battaglia
a custom Stream subclass svn-id: r46777
2009-12-30
Add Nintendo 64 port to trunk.
Fabio Battaglia
svn-id: r46773