aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/n64/osys_n64.h
AgeCommit message (Collapse)Author
2010-02-21N64: force screen update after hiding overlayFabio Battaglia
svn-id: r48108
2010-01-30N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵Fabio Battaglia
building svn-id: r47708
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2010-01-21N64: change input related code to better fit mouse supportFabio Battaglia
svn-id: r47420
2010-01-20N64: Initial support for n64 mouse, tweaking neededFabio Battaglia
svn-id: r47408
2010-01-15N64: Use first controller found as input, easier to add support for ↵Fabio Battaglia
different input peripherals now svn-id: r47317
2010-01-13N64: if user has inserted a rumble-pak, rumble with shaking screenFabio Battaglia
svn-id: r47289
2010-01-12N64: Icrease analog sensibility a littleFabio Battaglia
svn-id: r47262
2010-01-11N64: optimizations in cursor drawing codeFabio Battaglia
svn-id: r47249
2009-12-31N64: some cleanup in osystemFabio Battaglia
svn-id: r46799
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
svn-id: r46773