Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2010-12-20 | N64: save and return exact palette for grabPalette | Fabio Battaglia | |
Save the exact palette and return it when grabPalette is called, The less precise 16bit conversion is still used inside though. svn-id: r54981 | |||
2010-10-12 | JANITORAL: Clean trailing whitespaces. | Jordi Vilalta Prat | |
svn-id: r53160 | |||
2010-09-08 | N64: saner fake date in getDateAndTime | Fabio Battaglia | |
- Set the fake date in 2010 instead of year 3800 svn-id: r52644 | |||
2010-08-22 | N64: fix some signed/unsigned int comparison warnings | Fabio Battaglia | |
svn-id: r52270 | |||
2010-08-21 | N64: Remove some unused variable and silence some signed/unsigned comparison ↵ | Fabio Battaglia | |
warnings svn-id: r52262 | |||
2010-03-11 | Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵ | Max Horn | |
MixerImpl constructor svn-id: r48238 | |||
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn | |
svn-id: r48229 | |||
2010-03-06 | N64: Use mips timer to partially simulate an RTC for the n64 port | Fabio Battaglia | |
svn-id: r48170 | |||
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia | |
svn-id: r48108 | |||
2010-02-04 | N64: remove some unused code | Fabio Battaglia | |
svn-id: r47886 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia | |
svn-id: r47420 | |||
2010-01-21 | N64: optimizations to cursor handling code | Fabio Battaglia | |
svn-id: r47415 | |||
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia | |
svn-id: r47408 | |||
2010-01-15 | N64: Use first controller found as input, easier to add support for ↵ | Fabio Battaglia | |
different input peripherals now svn-id: r47317 | |||
2010-01-13 | N64: if user has inserted a rumble-pak, rumble with shaking screen | Fabio Battaglia | |
svn-id: r47289 | |||
2010-01-12 | N64: further commenting/cleanup | Fabio Battaglia | |
svn-id: r47286 | |||
2010-01-12 | N64: forgot to disable some debug code | Fabio Battaglia | |
svn-id: r47283 | |||
2010-01-12 | N64: some cleanup and optimization of video code | Fabio Battaglia | |
svn-id: r47282 | |||
2010-01-11 | N64: optimizations in cursor drawing code | Fabio Battaglia | |
svn-id: r47249 | |||
2010-01-11 | N64: a few optimizations in framebuffer drawing code | Fabio Battaglia | |
svn-id: r47242 | |||
2010-01-08 | Nintendo64: some cleanup, added a workaround in case audio buffers get depleted | Fabio Battaglia | |
svn-id: r47145 | |||
2010-01-07 | Nintendo64: Add FlashRAM support for saving if a compatible cart is available. | Fabio Battaglia | |
svn-id: r47126 | |||
2009-12-31 | N64: some cleanup in osystem | Fabio Battaglia | |
svn-id: r46799 | |||
2009-12-30 | remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵ | Fabio Battaglia | |
a custom Stream subclass svn-id: r46777 | |||
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia | |
svn-id: r46773 |