Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-17 | N64: Add logMessage() implementation | Max Horn | |
2011-06-08 | BACKENDS: Shuffle backends class hierarchy and module initialization | Max Horn | |
2011-06-07 | N64: Use OSystem's _fsFactory slot | Max Horn | |
2011-06-07 | N64: Use OSystem's 'slots' for timer/savefile manager | Max Horn | |
2011-06-06 | BACKENDS: Unify AudioCD manager instantiation | Max Horn | |
2011-06-04 | N64: Fix build error (typo) | Willem Jan Palenstijn | |
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-05-24 | N64: Fix compilation | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-09 | N64: Fix code formatting | Max Horn | |
2011-05-09 | N64: Remove (u)int64 typedefs from common/scummsys.h | Max Horn | |
2011-05-04 | N64: avoid bogus events if no controller plugged | Fabio Battaglia | |
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks. | |||
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel | |
2011-04-17 | BACKENDS: Adapt various backends code to set up Surface::format correctly. | Johannes Schickel | |
Note that this change is not tested at all (not even compile wise!). | |||
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2010-12-20 | N64: save and return exact palette for grabPalette | Fabio Battaglia | |
Save the exact palette and return it when grabPalette is called, The less precise 16bit conversion is still used inside though. svn-id: r54981 | |||
2010-10-12 | JANITORAL: Clean trailing whitespaces. | Jordi Vilalta Prat | |
svn-id: r53160 | |||
2010-09-08 | N64: saner fake date in getDateAndTime | Fabio Battaglia | |
- Set the fake date in 2010 instead of year 3800 svn-id: r52644 | |||
2010-08-22 | N64: fix some signed/unsigned int comparison warnings | Fabio Battaglia | |
svn-id: r52270 | |||
2010-08-21 | N64: Remove some unused variable and silence some signed/unsigned comparison ↵ | Fabio Battaglia | |
warnings svn-id: r52262 | |||
2010-03-11 | Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵ | Max Horn | |
MixerImpl constructor svn-id: r48238 | |||
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn | |
svn-id: r48229 | |||
2010-03-06 | N64: Use mips timer to partially simulate an RTC for the n64 port | Fabio Battaglia | |
svn-id: r48170 | |||
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia | |
svn-id: r48108 | |||
2010-02-04 | N64: remove some unused code | Fabio Battaglia | |
svn-id: r47886 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia | |
svn-id: r47420 | |||
2010-01-21 | N64: optimizations to cursor handling code | Fabio Battaglia | |
svn-id: r47415 | |||
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia | |
svn-id: r47408 | |||
2010-01-15 | N64: Use first controller found as input, easier to add support for ↵ | Fabio Battaglia | |
different input peripherals now svn-id: r47317 | |||
2010-01-13 | N64: if user has inserted a rumble-pak, rumble with shaking screen | Fabio Battaglia | |
svn-id: r47289 | |||
2010-01-12 | N64: further commenting/cleanup | Fabio Battaglia | |
svn-id: r47286 | |||
2010-01-12 | N64: forgot to disable some debug code | Fabio Battaglia | |
svn-id: r47283 | |||
2010-01-12 | N64: some cleanup and optimization of video code | Fabio Battaglia | |
svn-id: r47282 | |||
2010-01-11 | N64: optimizations in cursor drawing code | Fabio Battaglia | |
svn-id: r47249 | |||
2010-01-11 | N64: a few optimizations in framebuffer drawing code | Fabio Battaglia | |
svn-id: r47242 | |||
2010-01-08 | Nintendo64: some cleanup, added a workaround in case audio buffers get depleted | Fabio Battaglia | |
svn-id: r47145 | |||
2010-01-07 | Nintendo64: Add FlashRAM support for saving if a compatible cart is available. | Fabio Battaglia | |
svn-id: r47126 | |||
2009-12-31 | N64: some cleanup in osystem | Fabio Battaglia | |
svn-id: r46799 | |||
2009-12-30 | remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵ | Fabio Battaglia | |
a custom Stream subclass svn-id: r46777 | |||
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia | |
svn-id: r46773 |