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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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backends
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n64
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osys_n64_events.cpp
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Commit message (
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Author
2010-03-06
N64: Reduce N64 mouse sensibility a bit
Fabio Battaglia
svn-id: r48169
2010-02-25
N64: some input related cleanup
Fabio Battaglia
svn-id: r48129
2010-02-21
N64: some input related cleanup
Fabio Battaglia
svn-id: r48106
2010-02-21
N64: send ascii code for numpad keys
Fabio Battaglia
svn-id: r48105
2010-02-21
N64: Simulate numpad using C-Buttons on the gamepad
Fabio Battaglia
svn-id: r48104
2010-01-30
N64: added comments and slight cleanup
Fabio Battaglia
svn-id: r47709
2010-01-30
N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵
Fabio Battaglia
building svn-id: r47708
2010-01-23
Some more header modifications ("Graphic Adventure Engine" and the legal ↵
Arnaud Boutonné
property paragraph) svn-id: r47489
2010-01-21
N64: change input related code to better fit mouse support
Fabio Battaglia
svn-id: r47420
2010-01-20
N64: Initial support for n64 mouse, tweaking needed
Fabio Battaglia
svn-id: r47408
2010-01-15
N64: Use first controller found as input, easier to add support for ↵
Fabio Battaglia
different input peripherals now svn-id: r47317
2010-01-12
N64: Icrease analog sensibility a little
Fabio Battaglia
svn-id: r47262
2009-12-30
Add Nintendo 64 port to trunk.
Fabio Battaglia
svn-id: r46773