Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | N64: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-07 | N64: Use OSystem's 'slots' for timer/savefile manager | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-08-21 | N64: Remove some unused variable and silence some signed/unsigned comparison ↵ | Fabio Battaglia | |
warnings svn-id: r52262 | |||
2010-03-11 | Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵ | Max Horn | |
MixerImpl constructor svn-id: r48238 | |||
2010-03-10 | N64: code formatting | Max Horn | |
svn-id: r48228 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia | |
svn-id: r47420 | |||
2010-01-21 | N64: increase sound buffer size | Fabio Battaglia | |
svn-id: r47414 | |||
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia | |
svn-id: r47408 | |||
2010-01-08 | Nintendo64: some cleanup, added a workaround in case audio buffers get depleted | Fabio Battaglia | |
svn-id: r47145 | |||
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia | |
svn-id: r46773 |