Age | Commit message (Expand) | Author |
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma... | Johannes Schickel |
2011-02-16 | N64: revert fix in svn r55745 and added a FIXME | Fabio Battaglia |
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2011-02-02 | N64: Fix Signed to Unsigned Comparison GCC Warning. | David Turner |
2010-12-20 | N64: save and return exact palette for grabPalette | Fabio Battaglia |
2010-10-12 | JANITORAL: Clean trailing whitespaces. | Jordi Vilalta Prat |
2010-09-09 | DINGUX and N64: changes to dists targets | Fabio Battaglia |
2010-09-08 | N64: saner fake date in getDateAndTime | Fabio Battaglia |
2010-09-08 | CONFIGURE and N64: add n64.mk with nintendo64 specific dist targets | Fabio Battaglia |
2010-08-22 | N64: add some comments to code | Fabio Battaglia |
2010-08-22 | N64: small fix to the port readme | Fabio Battaglia |
2010-08-22 | N64: fix some signed/unsigned int comparison warnings | Fabio Battaglia |
2010-08-21 | N64: Remove some unused variable and silence some signed/unsigned comparison ... | Fabio Battaglia |
2010-08-02 | N64: mention hkz-libn64 download location in port readme | Fabio Battaglia |
2010-08-01 | CONFIGURE: add support for N64 port to configure | Fabio Battaglia |
2010-07-29 | BUILD: Unify how MODULE_DIRS is computed for backends | Max Horn |
2010-07-29 | BUILD: Compile & link certain files only for specific BACKEND values | Max Horn |
2010-05-09 | Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to confi... | Andre Heider |
2010-05-09 | N64: Remove a potentially dangerous define in makefile | Fabio Battaglia |
2010-03-18 | Convert some occurences of StringList to StringArray; | Max Horn |
2010-03-11 | Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ... | Max Horn |
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn |
2010-03-10 | N64: code formatting | Max Horn |
2010-03-06 | N64: Use mips timer to partially simulate an RTC for the n64 port | Fabio Battaglia |
2010-03-06 | N64: Reduce N64 mouse sensibility a bit | Fabio Battaglia |
2010-02-28 | N64: change how asserts are printed | Fabio Battaglia |
2010-02-27 | N64: added list of required devices to use the port | Fabio Battaglia |
2010-02-27 | N64: correct control buttons naming | Fabio Battaglia |
2010-02-27 | N64: Add a preliminary port specific readme | Fabio Battaglia |
2010-02-25 | N64: some input related cleanup | Fabio Battaglia |
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia |
2010-02-21 | N64: some input related cleanup | Fabio Battaglia |
2010-02-21 | N64: send ascii code for numpad keys | Fabio Battaglia |
2010-02-21 | N64: Simulate numpad using C-Buttons on the gamepad | Fabio Battaglia |
2010-02-08 | Add N64 backend to credits | Fabio Battaglia |
2010-02-04 | N64: remove some unused code | Fabio Battaglia |
2010-01-30 | N64: added comments and slight cleanup | Fabio Battaglia |
2010-01-30 | N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ... | Fabio Battaglia |
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal prop... | Arnaud Boutonné |
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia |
2010-01-21 | N64: optimizations to cursor handling code | Fabio Battaglia |
2010-01-21 | N64: increase sound buffer size | Fabio Battaglia |
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia |
2010-01-15 | N64: Use first controller found as input, easier to add support for different... | Fabio Battaglia |
2010-01-13 | N64: if user has inserted a rumble-pak, rumble with shaking screen | Fabio Battaglia |
2010-01-12 | N64: further commenting/cleanup | Fabio Battaglia |
2010-01-12 | N64: forgot to disable some debug code | Fabio Battaglia |
2010-01-12 | N64: some cleanup and optimization of video code | Fabio Battaglia |