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2010-05-09Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to ↵Andre Heider
configure. svn-id: r48977
2010-05-09N64: Remove a potentially dangerous define in makefileFabio Battaglia
svn-id: r48975
2010-03-18Convert some occurences of StringList to StringArray;Max Horn
try to fix compile error in GP2x code svn-id: r48286
2010-03-11Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵Max Horn
MixerImpl constructor svn-id: r48238
2010-03-10Remove last traces of OSystem::getOutputSampleRate()Max Horn
svn-id: r48229
2010-03-10N64: code formattingMax Horn
svn-id: r48228
2010-03-06N64: Use mips timer to partially simulate an RTC for the n64 portFabio Battaglia
svn-id: r48170
2010-03-06N64: Reduce N64 mouse sensibility a bitFabio Battaglia
svn-id: r48169
2010-02-28N64: change how asserts are printedFabio Battaglia
svn-id: r48153
2010-02-27N64: added list of required devices to use the portFabio Battaglia
svn-id: r48146
2010-02-27N64: correct control buttons namingFabio Battaglia
svn-id: r48145
2010-02-27N64: Add a preliminary port specific readmeFabio Battaglia
svn-id: r48144
2010-02-25N64: some input related cleanupFabio Battaglia
svn-id: r48129
2010-02-21N64: force screen update after hiding overlayFabio Battaglia
svn-id: r48108
2010-02-21N64: some input related cleanupFabio Battaglia
svn-id: r48106
2010-02-21N64: send ascii code for numpad keysFabio Battaglia
svn-id: r48105
2010-02-21N64: Simulate numpad using C-Buttons on the gamepadFabio Battaglia
svn-id: r48104
2010-02-08Add N64 backend to creditsFabio Battaglia
svn-id: r47988
2010-02-04N64: remove some unused codeFabio Battaglia
svn-id: r47886
2010-01-30N64: added comments and slight cleanupFabio Battaglia
svn-id: r47709
2010-01-30N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵Fabio Battaglia
building svn-id: r47708
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2010-01-21N64: change input related code to better fit mouse supportFabio Battaglia
svn-id: r47420
2010-01-21N64: optimizations to cursor handling codeFabio Battaglia
svn-id: r47415
2010-01-21N64: increase sound buffer sizeFabio Battaglia
svn-id: r47414
2010-01-20N64: Initial support for n64 mouse, tweaking neededFabio Battaglia
svn-id: r47408
2010-01-15N64: Use first controller found as input, easier to add support for ↵Fabio Battaglia
different input peripherals now svn-id: r47317
2010-01-13N64: if user has inserted a rumble-pak, rumble with shaking screenFabio Battaglia
svn-id: r47289
2010-01-12N64: further commenting/cleanupFabio Battaglia
svn-id: r47286
2010-01-12N64: forgot to disable some debug codeFabio Battaglia
svn-id: r47283
2010-01-12N64: some cleanup and optimization of video codeFabio Battaglia
svn-id: r47282
2010-01-12N64: Icrease analog sensibility a littleFabio Battaglia
svn-id: r47262
2010-01-11N64: optimizations in cursor drawing codeFabio Battaglia
svn-id: r47249
2010-01-11N64: a few optimizations in framebuffer drawing codeFabio Battaglia
svn-id: r47242
2010-01-10Nintendo64: use newlines when printing assert messages, to avoid wrappingFabio Battaglia
svn-id: r47238
2010-01-08Nintendo64: some cleanup, added a workaround in case audio buffers get depletedFabio Battaglia
svn-id: r47145
2010-01-07Nintendo64: Add FlashRAM support for saving if a compatible cart is available.Fabio Battaglia
svn-id: r47126
2009-12-31N64: some cleanup in osystemFabio Battaglia
svn-id: r46799
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵Fabio Battaglia
a custom Stream subclass svn-id: r46777
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
svn-id: r46773