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2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28BACKENDS: Fix compilation for various backendsOri Avtalion
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP
2011-04-28JANITORIAL: Format more forward declarations to follow conventionOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-17ALL/GRAPHICS: Remove Surface::bytesPerPixel.Johannes Schickel
2011-04-17BACKENDS: Adapt various backends code to set up Surface::format correctly.Johannes Schickel
Note that this change is not tested at all (not even compile wise!).
2011-04-17BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a ↵Johannes Schickel
byte depth.
2011-03-19ALL: s/PI/M_PI/dhewg
Tip of the day: git grep -w PI
2011-02-16PS2: Adapt to setPalette/grabPalette RGBA->RGB change.Johannes Schickel
This change is not tested.
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-11-29SDL: Trying to cleanup the FORBIDDEN_SYMBOL situationMax Horn
svn-id: r54575
2010-11-18PS2: Fix use of Ps2File::_sema w/o __PS2_FILE_SEMA__ guardMax Horn
svn-id: r54343
2010-11-03Merge from gsoc2010-pluginsYotam Barnoy
This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work. svn-id: r54051
2010-10-31Updated with latest from trunkYotam Barnoy
svn-id: r53976
2010-10-30PS2: Enable use of forbidden symbolsMax Horn
svn-id: r53969
2010-10-12JANITORAL: Clean trailing whitespaces.Jordi Vilalta Prat
svn-id: r53160
2010-09-15PLUGINS: Cleanup.Andre Heider
- Unify ELF loader handling in configure - Rename ELF_LOADER_TARGET to USE_ELF_LOADER svn-id: r52728
2010-09-05PLUGINS: Move all ELF loader related files to its own directory.Andre Heider
svn-id: r52555
2010-08-16moved include of Makefile.common in PS2 MakefileTony Puccinelli
svn-id: r52117
2010-08-16removed redundant include of Makefile.common in PS2 MakefileTony Puccinelli
svn-id: r52115
2010-08-16Added define to PS2 so it uses ONE_PLUGIN_AT_A_TIMETony Puccinelli
svn-id: r52114
2010-08-14added dynamic plugins stuff for PS2 into Makefile (and added couple of ↵Tony Puccinelli
defines for abstracted ELF-LOADER for psp svn-id: r52083
2010-08-13refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIMETony Puccinelli
svn-id: r52058
2010-08-11manually merged trunk/backends into branch and removed some now redundant ↵Tony Puccinelli
elf32.h files svn-id: r51966
2010-08-10merged trunk into branch, reverted Cruise Singleton changesTony Puccinelli
svn-id: r51961
2010-08-07modified psp to use mips-loader.cpp (and added things to backends/module.mk)Tony Puccinelli
svn-id: r51826
2010-08-07made MIPSDLObject and PS2 plugin provider that uses itTony Puccinelli
svn-id: r51818
2010-08-05added plugin design first refinement define to ps2 makefileTony Puccinelli
svn-id: r51749
2010-08-03added checks for ELF_LOADER_TARGET before including the elf plugin providerTony Puccinelli
svn-id: r51716
2010-07-29BUILD: Unify how MODULE_DIRS is computed for backendsMax Horn
This should help avoid situations where MODULE_DIRS is not set to a complete list of build dirs (which causes troubles with the automatic header dependency detection logic). On the long run, we should replace the relevant code by a macro or also use rules.mk for this (with yet another if/else case add to it). svn-id: r51467
2010-07-29BUILD: Compile & link certain files only for specific BACKEND valuesMax Horn
svn-id: r51465
2010-07-28added some comments to shorts-segment-manager, moved main engine linker ↵Tony Puccinelli
script for ps2 into the plugins folder as it is only used when dynamic plugins are enabled svn-id: r51447
2010-07-28abstracted an ELF plugin providerTony Puccinelli
svn-id: r51400
2010-07-27Continued abstraction of generic ELF-loader, splitting off MIPS-processor ↵Tony Puccinelli
specific things into their own files and testing on the PS2 svn-id: r51345
2010-07-15added necessary #includes to loaderTony Puccinelli
svn-id: r50910
2010-07-15Fixed function prototype typosTony Puccinelli
svn-id: r50909
2010-07-15restructured ps2loader to use Common::SeekableReadStream instead of a file ↵Tony Puccinelli
descriptor svn-id: r50903
2010-06-22fixed errors in linker scripts that were preventing GP-relative section for ↵Tony Puccinelli
small data from working correctly svn-id: r50138
2010-06-21fixed dependency typoTony Puccinelli
svn-id: r50105
2010-06-14changed which modified linker to use for plugin.ld as loading from USB-drive ↵Tony Puccinelli
seemed to break after last commit. Also added some comments to the linkers. svn-id: r49676
2010-06-13changed DBG to printf instead of sioprintfTony Puccinelli
svn-id: r49626
2010-06-13loadable modules working for ps2Tony Puccinelli
svn-id: r49617
2010-06-11changed DBG to use sioprintf but temporarily commented out those statementsTony Puccinelli
svn-id: r49588
2010-06-09added tentative GDB flag to Makefile, changed calls to psp-functions to ↵Tony Puccinelli
equivalent ps2-functions in ps2loader, minor rearrangement of code in systemps2 svn-id: r49530
2010-06-07rearranged Makefile for clarity and added commentsTony Puccinelli
svn-id: r49493
2010-06-06Makefile tweaked so plugins build for PS2 and uncommented code from ↵Tony Puccinelli
default-saves.cpp svn-id: r49463
2010-06-06use modified version of a different linker for linking plugins for PS2Tony Puccinelli
svn-id: r49462
2010-06-06added dynamic plugins stuff to configureTony Puccinelli
svn-id: r49446
2010-06-05merged trunk into branch and corrected __PS2__ to __PLAYSTATION2__ in a ↵Tony Puccinelli
couple files svn-id: r49435