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path: root/backends/platform/psp/audio.cpp
AgeCommit message (Collapse)Author
2014-02-18PSP: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-25PSP: Remove leftover debug statement to non-existant variable.D G Turner
This would cause a compilation error when the __PSP_DEBUG_PRINT__ define was enabled for debugging as the variable is non-existant.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-29BACKENDS: Fix SVN keyword usage.Johannes Schickel
svn-id: r54584
2010-10-12JANITORAL: Clean trailing whitespaces.Jordi Vilalta Prat
svn-id: r53160
2010-08-03PSP: Factored out thread creation routines into PspThreadable class.Yotam Barnoy
This should aid in further optimizations. svn-id: r51685
2010-05-24PSP: to fix the audio, I cleaned up the audio thread and changed the thread ↵Yotam Barnoy
priorities. svn-id: r49200
2010-05-24PSP: switched to the way SDL does things in the audio thread to get rid of ↵Yotam Barnoy
clicking. PSP's thread is still more efficient. svn-id: r49175
2010-05-23PSP: replaced SDL's timer with much simpler and more efficient PspTimer classYotam Barnoy
svn-id: r49155
2010-05-23PSP: switched from SDL's audio to my own thread. Removed needless blocking ↵Yotam Barnoy
while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO svn-id: r49149