Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | PSP: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-25 | PSP: Remove leftover debug statement to non-existant variable. | D G Turner | |
This would cause a compilation error when the __PSP_DEBUG_PRINT__ define was enabled for debugging as the variable is non-existant. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-11-29 | BACKENDS: Fix SVN keyword usage. | Johannes Schickel | |
svn-id: r54584 | |||
2010-10-12 | JANITORAL: Clean trailing whitespaces. | Jordi Vilalta Prat | |
svn-id: r53160 | |||
2010-08-03 | PSP: Factored out thread creation routines into PspThreadable class. | Yotam Barnoy | |
This should aid in further optimizations. svn-id: r51685 | |||
2010-05-24 | PSP: to fix the audio, I cleaned up the audio thread and changed the thread ↵ | Yotam Barnoy | |
priorities. svn-id: r49200 | |||
2010-05-24 | PSP: switched to the way SDL does things in the audio thread to get rid of ↵ | Yotam Barnoy | |
clicking. PSP's thread is still more efficient. svn-id: r49175 | |||
2010-05-23 | PSP: replaced SDL's timer with much simpler and more efficient PspTimer class | Yotam Barnoy | |
svn-id: r49155 | |||
2010-05-23 | PSP: switched from SDL's audio to my own thread. Removed needless blocking ↵ | Yotam Barnoy | |
while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO svn-id: r49149 |