Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-18 | PSP: Remove dead code | Colin Snover | |
2018-01-05 | PSP: fix bit shifts of cursor x/y, fix too-slow cursor | rsn8887 | |
2018-01-04 | PSP: support mouse speed/joy deadzone options and smooth cursor motion | rsn8887 | |
2014-02-18 | PSP: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-02 | PSP: fixed cursor disappearance bug in 16-bit games | Bluddy | |
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650. | |||
2010-11-29 | BACKENDS: Fix SVN keyword usage. | Johannes Schickel | |
svn-id: r54584 | |||
2010-05-17 | PSP: added option for render by callback and fixed up and cleaned up debug ↵ | Yotam Barnoy | |
mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly. svn-id: r49055 | |||
2010-04-25 | PSP:Implemented fingolfin's suggestion for cleaning up debugging code | Yotam Barnoy | |
svn-id: r48792 | |||
2010-04-12 | PSP: Fix code formatting using astyle | Max Horn | |
svn-id: r48634 | |||
2010-04-12 | PSP: refactoring/redesign of the backend | Yotam Barnoy | |
svn-id: r48632 |