Age | Commit message (Collapse) | Author |
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The PSP HW wasn't able to calculate the proper stretching when given the whole image size on a huge image. This is also a better way to do it because we're not overwriting tiles of the texture.
svn-id: r54190
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Also added support for stretching images, and fixed up displaying of large images as well as PNG files
svn-id: r53454
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svn-id: r53160
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PspMemorySwap is more specific ie. it only needs to be known by PSP files. It could be put in another file, but not worth the effort.
svn-id: r52816
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svn-id: r50980
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svn-id: r49258
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mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly.
svn-id: r49055
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svn-id: r48792
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svn-id: r48634
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svn-id: r48632
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