Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-14 | PSP: clarify and fix up display code | Yotam Barnoy | |
Also added support for stretching images, and fixed up displaying of large images as well as PNG files svn-id: r53454 | |||
2010-10-06 | PSP: rewrote input code and added an input mode | Yotam Barnoy | |
The old input code was getting too messy. A redesign made it easier to modify and add several modes and combos, including one for 1st person games which benefit from a different control scheme. A combo switches between the modes. I also added directional support while the virtual keyboard is visible, using the nub. This allows moving around in the text in some games, and moving the character while typing for others (e.g. AGI) svn-id: r53042 | |||
2010-05-17 | PSP: added option for render by callback and fixed up and cleaned up debug ↵ | Yotam Barnoy | |
mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly. svn-id: r49055 | |||
2010-04-12 | PSP: Fix code formatting using astyle | Max Horn | |
svn-id: r48634 | |||
2010-04-12 | PSP: refactoring/redesign of the backend | Yotam Barnoy | |
svn-id: r48632 |