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path: root/backends/platform/sdl/module.mk
AgeCommit message (Collapse)Author
2019-08-24WIN32: Move getCodePageId to codepage.hJaromir Wysoglad
2019-08-24WIN32: Add a way to convert codepage name to cp IDJaromir Wysoglad
2019-05-12SWITCH: add nintendo switch supportCpasjuste
2019-04-15RISCOS: Move the path conversion functions into a separate fileCameron Cawley
2018-12-16WIN32: Move utility functions to a common wrapperSupSuper
2017-09-03RISCOS: Add RISC OS supportcameron
2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2016-08-30OSX: Implement clipboard supportThierry Crozat
There was already an implementation using SDL2 in the SDL backend, but this way we have it available also when using the SDL 1.
2015-12-08SDL/DISPMANX: Remove dispmanx graphics output.vanfanel
2015-11-11Merge branch 'master' into dispmanxvanfanel
2015-10-18SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of ↵vanfanel
DISPMANX because it controls whether dispmanx rendering backend is enabled or not on the Raspberry Pi.
2015-03-29RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)vanfanel
2015-02-16SDL: Handle icon setup in SdlWindow.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2012-09-24SDL: Remove main.cpp.Alyssa Milburn
Backends have to provide their own main, instantiating OSystem_SDL directly is unsupported.
2012-02-28KEYMAPPER: HardwareInputSet now has defaultsTarek Soliman
Ports can add additional special keys. SDL no longer carries the static tables. Default behavior unchanged: HardwareInputSet() still gives an empty one.
2011-07-13BACKENDS: Rename appMenu_osx.* to appmenu_osx.*Matthew Hoops
2011-07-07MACOSX: Add i18n support for Mac OSX application menuCeRiAl
2011-06-22PS3: Initial version of the PlayStation 3 backendBastien Bouclet
2011-05-25BUILD: Rename UNIX #define to POSIXMax Horn
2010-11-28SDL: Compiled POSIX sub-backend only on unix systemsMax Horn
svn-id: r54538
2010-11-28Merging the gsoc2010-opengl branchMax Horn
svn-id: r54518
2010-08-23AMIGAOS: Again, fix build.Alejandro Marzini
svn-id: r52304
2010-08-23AMIGAOS: Fix build.Alejandro Marzini
svn-id: r52303
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
svn-id: r51495
2010-07-30SDL: Add SDL backend subfolders paths to makefile MODULE_DIRS.Alejandro Marzini
This should fix subfolders sources not recompiling after a header change. svn-id: r51489
2010-07-29BUILD: Unify how MODULE_DIRS is computed for backendsMax Horn
This should help avoid situations where MODULE_DIRS is not set to a complete list of build dirs (which causes troubles with the automatic header dependency detection logic). On the long run, we should replace the relevant code by a macro or also use rules.mk for this (with yet another if/else case add to it). svn-id: r51467
2010-06-25Fix linking on Mac OS X.Matthew Hoops
svn-id: r50256
2010-06-25Fix link error with duplicated name files.Alejandro Marzini
svn-id: r50255
2010-06-24Created macosx port from sdl backend.Alejandro Marzini
svn-id: r50228
2010-06-23Relocated Win32 and Posix ports. (Part 2)Alejandro Marzini
svn-id: r50193
2010-06-13Updated makefiles.Alejandro Marzini
svn-id: r49636
2010-06-07Removed old subsystems design files. Removed graphics.cppAlejandro Marzini
svn-id: r49474
2009-05-11Define hardware keys for 101 keyboard in SDL backend.Eugene Sandulenko
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445
2007-08-11SDL backend cleanup (minor)Max Horn
svn-id: r28520
2006-06-24Started to move 'monolithic' parts of our ports to the new ↵Max Horn
'background/platform' directory (see also the 'Modular_Backends' page in our Wiki) svn-id: r23293