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2018-12-16WIN32: Fix incorrect Windows version checkSupSuper
There's no point in testing for Windows 10 since the comparison is already "greater than or equals", and it identifies itself as 6.2 for backwards compatibility. Likely it was failing before because the return type was wrong. Version checks are unreliable anyways, should use feature checks, but "if it ain't broke don't fix it".
2018-12-16WIN32: Add DialogManager with system file browser supportSupSuper
2018-12-16WIN32: Move utility functions to a common wrapperSupSuper
2018-12-16OSX: Integrate system file browser into DialogManagerSupSuper
2018-12-13WIN32: Restore Windows 98 compatibility (bug #10613)SupSuper
Replace calls to GetUserDefaultUILanguage and SHGetFolderPath which aren't supported in older Windows.
2018-12-02POSIX: Set the default screenshots path to the XDG Pictures directoryBastien Bouclet
2018-11-26SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError()Thierry Crozat
2018-11-15WIN32: Move the Windows-specific packaging rules into a separate fileCameron Cawley
2018-10-14BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system ↵Thierry Crozat
instance
2018-08-28MACOSX: Fix compilation with the 10.4 SDKCameron Cawley
2018-08-28MACOSX: Update link to documentationCameron Cawley
2018-08-28MACOSX: Give every license file a menu itemangstsmurf
We make a renamed copy of the three license files with non-standard suffixes, to make them open in TextEdit by default.
2018-08-28MACOSX: Keep the original license files when combiningangstsmurf
2018-08-28MACOSX: Fix compilation with the 10.9 SDK and belowCameron Cawley
2018-08-28MACOSX: Put documentation links in Help menuColin Snover
The local documents are not currently internationalised simply because the internationalised resources are not put into the right places (NSBundle will handle this automatically when they are); Trac#10464 is a tracking bug for this outstanding issue. Fixes Trac#10437.
2018-08-27RISCOS: Mark riscosdist and riscosclean as .PHONYCameron Cawley
2018-08-27RISCOS: Add RISC OS specific clean ruleCameron Cawley
2018-08-18POSIX: Allow forbidden symbols required by FreeMiNTCameron Cawley
2018-08-18RISCOS: Specify the original encoding of the translated documentationCameron Cawley
2018-07-23RISCOS: Use a variable for the application nameCameron Cawley
2018-06-29RISCOS: Convert documentation to RISCOS-LATIN1 when packagingCameron Cawley
2018-06-14PSP2: enable additional memoryrsn8887
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-06-03WIN32: Fix fallback in getSystemLanguageCameron Cawley
2018-06-03WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDLCameron Cawley
2018-06-03WIN32: Move Windows-specific implementation of getSystemLanguage out of ↵Cameron Cawley
OSystem_SDL
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-04-29OSX: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29SDL: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29OSYSTEM: Add API to copy text to clipboardThierry Crozat
This has also been implemented for the SDL2 and macOS backends.
2018-04-07RISCOS: Package translated documentationCameron Cawley
2018-02-09SDL: Do not try to replace FILE with an incompatible typeColin Snover
It’s questionable that the SDL backend code is trying so hard to maintain forbidden symbols at all since backend code is exactly where such things are allowed, and it is a game of whack-a-mole to keep system API changes from breaking this fragile system of symbol redefinitions. Probably this should all just get replaced with a FORBIDDEN_SYMBOL_ALLOW_ALL, but for the time being this at least gets builds working again on up-to-date msys2/mingw-w64 compilers. Fixes Trac#10405.
2018-02-08PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.inirsn8887
Can change option to 'true' manually in scummvm.ini to force front panel into indirect touchpad mode where the pointer doesn't jump to finger.
2018-01-26RISCOS: Don't list RISC OS as a POSIX platformCameron Cawley
2018-01-24PSP2: Set Touchpad Mouse Mode option default to offrsn8887
2018-01-24PSP2: More settings for touch (direct touch on/off, pointer speed)rsn8887
2017-12-28BACKENDS: Remove vkeybdpath override from some portsBastien Bouclet
DATA_PATH is now search when loading virtual keyboard files, the overrides are no longer required.
2017-12-26PSP2: Add controller config, remove joystick event handlingrsn8887
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
Fixes #9714.
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
Symbian was the only user of that code.
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-14POSIX: Fix compilation with some old macOS SDKsThierry Crozat
2017-12-14POSIX: Do not hang ScummVM when opening a browserColin Snover
If the call used to open the browser does not return until the browser is closed, this would previously cause ScummVM to hang. Since we are using waitpid now, we can avoid hanging by telling waitpid to not block on a child which has not exited.
2017-12-14POSIX: Fix CVE-2017-17528Colin Snover
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
This reverts commit 6b4195a542083c97f696c843b9823d578b018996. There seemed to be no clear benefit in using RLE for transparent surfaces, and there were a few reports that it might cause crashes on Windows. So to be on the safe side I prefer to revert this commit.
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
- Flag them as repeat events - Disable ScummVM's own repeat event generation This fixes keyboard repeat events not being flagged as such with SDL2, and complies with the user's operating system preferences regarding key repeat timings.
2017-11-17SDL: Grab mouse when ScummVM is started in fullscreen modeColin Snover