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2011-06-26BACKENDS: Add special Win32 path to set SDL window iconLittleboy
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later
2011-06-23Merge pull request #40 from bgK/ps3Eugene Sandulenko
PS3 Port
2011-06-23BACKENDS: Add better error handling to OSystem_Win32::getDefaultConfigFileName()Julien
2011-06-23BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings ↵Julien
by initializing the buffers to 0
2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
Taskbar integration
2011-06-22PS3: Map joypad buttons to features. Enable the virtual keyboard.Bastien Bouclet
2011-06-22PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.Bastien Bouclet
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
2011-06-22PS3: Initial version of the PlayStation 3 backendBastien Bouclet
2011-06-22SDL: Allow building with current SDL 1.3hgBastien Bouclet
2011-06-20WIN32: Properly setup priority in Win32 resource archive code.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵Johannes Schickel
purpose. Hopefully I catched all uses of the old name in our ports...
2011-06-19SDL: Remove left over traces from the time the SdlEventSource subclassed ↵Johannes Schickel
DefaultEventManager.
2011-06-17SDL: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-16BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar ↵Littleboy
integration is not enabled
2011-06-16BACKENDS: Add define for Unity-specific taskbar codeLittleboy
2011-06-16BACKENDS: Move Win32TaskbarManager init code to constructorLittleboy
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
- Unity needs a glib event loop to dispatch events. - Cleanup whitespace and indentation
2011-06-16BACKENDS: Add WIP Unity supportLittleboy
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16BACKENDS: Implement Win32 taskbar progress state and recent listLittleboy
2011-06-16BACKENDS: Add win32 stubs for taskbar integrationLittleboy
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-06SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol)Max Horn
2011-06-06BACKENDS: Add OSystem::getDefaultConfigFileNameMax Horn
This is used to provide default implementations for createConfigWriteStream and createConfigReadStream, which can be used by most backends. Note that backends can still override createConfigRead/WriteStream; this could be useful if settings on some port are not stored in a regular file (think 'Windows registry', for a hypothetical example).
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-06-04BACKENDS: Fix compilation on mingw64 (take 2)Littleboy
2011-06-04BACKENDS: Cast ShellExecute return value to long instead of intLittleboy
This should fix compilation on mingw64
2011-06-04BACKENDS: Fix compilation with mingwLittleboy
2011-06-04BACKENDS: Implement Win32 version of OSystem::displayLogFile interfaceLittleboy
2011-06-04POSIX: Add TODO/FIXME to displayLogFileWillem Jan Palenstijn
2011-06-04POSIX: Implement displayLogFile in the posix backendWillem Jan Palenstijn
Tested only on Linux, but hopefully this is sufficiently portable to support the other POSIX platforms. Using fork/exec instead of the simpler 'system' to avoid quoting issues and depending on specific shell features to handle a missing xdg-open gracefully.
2011-06-03MACOSX: Include ApplicationServices headerMax Horn
This should pacify buildbot. Somehow on my system, it does not need it, though.
2011-06-03MACOSX: Fix indentionMax Horn
2011-06-03BACKENDS: Add OSystem::displayLogFile interface + OSX implementationMax Horn
2011-05-25BUILD: Rename UNIX #define to POSIXMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23COMMON: Mark more symbols as forbiddenMax Horn
2011-05-23SAMSUNGTV: update portPawel Kolodziejski
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-08IRIX: Fix compilationJoost Peters
2011-05-05WIN32: Embed engine data files and theme files into executable.Johannes Schickel
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable.
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error
2011-04-28JANITORIAL: Add in necessary include files to fix compilation in MSVCPaul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-17COMMON: Partial fix for #3087922: COMMON/BASE/BACKENDS: Code analysis warningsEugene Sandulenko
2011-04-12WEBOS: Correct indentation of WEBOS preprocessor checkKlaus Reimer