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path: root/backends/platform/wii/osystem_events.cpp
AgeCommit message (Collapse)Author
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2017-02-14WII: Fix compiler warningsAlexander Reim
WII: Fix compiler warnings Compiler: DevKitPPC R28
2014-10-23WII: missing ASCII codes for some keysAlexander Reim
2014-05-05WII: Fix correct keycode for virtual keyboard trigger.D G Turner
As the virtual keyboard trigger has been moved to CTRL-F7, the previous code which generates a unmodified F7 event to do this will not work. However, due to the complexity of this code, directly calling the virtual keyboard trigger event could have side effects, so have instead just added the CTRL modifier to fix this. This should be fixed if possible to use EVENT_VIRTUAL_KEYBOARD.
2014-02-18WII: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-21WII: Implement changes needed by DevKitPPC R26 and laterAReim1982
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-07WII: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2010-08-30WII: Abuse pollEvent() to update the screen of skipped frames.Andre Heider
updateScreen() itself skips redraws when called too frequently. With the right timing and number of consecutive calls this can result in missing gfx updates, so lets abuse pollEvent() to check for overdue redraws. svn-id: r52456
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-09-20New "Input" tab for the options dialog to set pad sensitivity and acceleration.Andre Heider
svn-id: r44205
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for ↵Andre Heider
stdout/err, toggable via pad keys. svn-id: r44189
2009-09-01Added an options dialog for some Wii specific settings.Andre Heider
svn-id: r43892
2009-08-30Complete GFX rewrite with new features:Andre Heider
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830
2009-08-08tweaked the mapped keys to reintroduce SHIFT for mass adding gamesAndre Heider
svn-id: r43117
2009-03-20Fix some warnings in the Wii backend.Andre Heider
svn-id: r39570
2009-03-19Added configure support for the Wii and Gamecube portAndre Heider
svn-id: r39531
2009-02-21map dpad right to the predictive dialogAndre Heider
svn-id: r38681
2009-02-17another update for the new libwiikeyboard API.Andre Heider
svn-id: r38392
2009-02-15check the result of PAD_ScanPads() to trigger button up/down events only ↵Andre Heider
once. requires a not yet official libogc patch. svn-id: r38294
2009-02-15add support for USB keyboard modifier keys.Andre Heider
svn-id: r38264
2009-02-15better error checking when setting up threads, and free() the stacks when done.Andre Heider
svn-id: r38260
2009-02-15moved the keyboard event thread to libwiikeyboard.Andre Heider
svn-id: r38258
2009-02-15make keyboard support optional with USE_WII_KBD since libwiikeyboard is not ↵Andre Heider
in the official libogc svn. svn-id: r38244
2009-02-15allow keyboard hotplugging.Andre Heider
svn-id: r38242
2009-02-15Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and ↵Andre Heider
VKEYBD. svn-id: r38185
2009-02-14added USB keyboard supportAndre Heider
svn-id: r36337
2008-06-07added support for reset and power buttonsAndre Heider
svn-id: r32593
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547