Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-19 | WII: Implement horizontal shake | sluicebox | |
2019-11-19 | GRAPHICS: Add interface for horizontal shake | sluicebox | |
2017-10-15 | BACKENDS: Constify PaletteManager::grabPalette implementations | Colin Snover | |
2017-02-14 | WII: Fix compiler warnings | Alexander Reim | |
WII: Fix compiler warnings Compiler: DevKitPPC R28 | |||
2014-03-26 | WII: Fix color key handling for 16bit mouse cursors. | Johannes Schickel | |
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box". | |||
2014-02-18 | WII: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-06 | WII: Do not access Surface::pixels directly. | Johannes Schickel | |
2012-11-23 | WII: Remove remaining signed-unsigned compiler warning. | D G Turner | |
2012-07-21 | WII: Adapt to mouse cursor dontScale API change | dhewg | |
2012-06-20 | WII: Fix check for whole width updates in copyRectToOverlay. | Johannes Schickel | |
2012-06-20 | WII: Replace OverlayColor with uint16. | Johannes Schickel | |
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper ↵ | Johannes Schickel | |
pitch values. This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support. | |||
2012-06-16 | BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer. | Johannes Schickel | |
This is mainly for consistency with OSystem::copyRectToScreen. | |||
2012-06-16 | BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte ↵ | Johannes Schickel | |
*" as buffer. This removes the need to convert the parameter to copyRectToScreen to "const byte *", which is commonly used in games, which use Graphics::Surface to store their graphics data. | |||
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-23 | WII: Allow use of abort in OSystem_Wii class | Littleboy | |
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-05-03 | WII: Fix various forbidden symbol clashes | Max Horn | |
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel | |
2011-04-17 | BACKENDS: Adapt various backends code to set up Surface::format correctly. | Johannes Schickel | |
Note that this change is not tested at all (not even compile wise!). | |||
2011-02-16 | WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546. | Johannes Schickel | |
I accidently removed two lines when doing the merge since I read the log incorrectly. Thanks to dhewg for reporting this. | |||
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-14 | WII: Fix 16bit cursors on some HE games | dhewg | |
2011-02-14 | WII: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2010-08-30 | WII: Abuse pollEvent() to update the screen of skipped frames. | Andre Heider | |
updateScreen() itself skips redraws when called too frequently. With the right timing and number of consecutive calls this can result in missing gfx updates, so lets abuse pollEvent() to check for overdue redraws. svn-id: r52456 | |||
2010-08-14 | WII: Update port for the current versions of the base libraries. Enable DVD ↵ | Andre Heider | |
access for the GameCube port. svn-id: r52074 | |||
2010-06-15 | SYSTEM: Unify OSystem::getSupportedFormats() signature | Max Horn | |
svn-id: r49838 | |||
2010-04-20 | Round up the game texture dimensions if the requested size is incompatible ↵ | Andre Heider | |
to the hardware. svn-id: r48751 | |||
2010-04-19 | Fix lockScreen() for 16bit modes. | Andre Heider | |
svn-id: r48728 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-21 | reinit the console when changing the video mode. | Andre Heider | |
svn-id: r44232 | |||
2009-09-18 | Moved the Wii gfx code to its own library. Added a onscreen console for ↵ | Andre Heider | |
stdout/err, toggable via pad keys. svn-id: r44189 | |||
2009-09-05 | Support for SMB shares, cleaned up async FS functions. | Andre Heider | |
svn-id: r43965 | |||
2009-09-03 | Removed AA modes in favor of bilinear texture filtering, which gives much ↵ | Andre Heider | |
better results. Renamed a few types and enums to make it clear what they're for. svn-id: r43919 | |||
2009-09-02 | Fixed thumbnail gfx glitches on savegames | Andre Heider | |
svn-id: r43910 | |||
2009-09-01 | Added an options dialog for some Wii specific settings. | Andre Heider | |
svn-id: r43892 | |||
2009-08-30 | Complete GFX rewrite with new features: | Andre Heider | |
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830 | |||
2009-08-22 | Removed unused var | Andre Heider | |
svn-id: r43659 | |||
2009-08-22 | 16bit support for the Wii port | Andre Heider | |
svn-id: r43631 | |||
2009-08-21 | Fixed OSystem_Wii for the 16bit API changes | Andre Heider | |
svn-id: r43605 | |||
2009-03-20 | Fix some warnings in the Wii backend. | Andre Heider | |
svn-id: r39570 | |||
2009-02-15 | moved the supported graphics modes to a static array. | Andre Heider | |
svn-id: r38261 | |||
2009-01-19 | Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for ↵ | Andre Heider | |
memory statistics and splitted existing DEBUG_* tunables. svn-id: r35920 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-23 | increase the height of the overlay so the modern theme fits in 16:9 | Andre Heider | |
svn-id: r35502 | |||
2008-12-04 | Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233". | Johannes Schickel | |
svn-id: r35234 | |||
2008-11-06 | Got rid of OSystem::colorToRGB and RGBToColor; added implementations for ↵ | Max Horn | |
OSystem::getOverlayFormat to several ports (pending testing by the porters) svn-id: r34912 |