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2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-12-03WII: Use more standard Chinese locales.Jordi Vilalta Prat
Don't distinguish between simplified and traditional Chinese in the language tag, as suggested by LordHoto. svn-id: r54751
2010-12-01WII: Let the base backend decide the default detected language.Jordi Vilalta Prat
svn-id: r54713
2010-12-01WII: Fix compilationJordi Vilalta Prat
svn-id: r54698
2010-12-01WII: Add system language auto-detection.Jordi Vilalta Prat
svn-id: r54697
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
Also renamed the source/header files, now they are more closely aligned to how we rename most other source files svn-id: r54264
2010-11-03Merge from gsoc2010-pluginsYotam Barnoy
This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work. svn-id: r54051
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-10-31Updated with latest from trunkYotam Barnoy
svn-id: r53976
2010-09-08WII: Fix typo, update translations.Andre Heider
svn-id: r52640
2010-09-05MERGE: Merge trunk to branch.Andre Heider
svn-id: r52564
2010-09-05WII: Add plugins to the distribution.Andre Heider
svn-id: r52554
2010-09-05PLUGINS: Plugin support for the GameCube/Wii backend.Andre Heider
svn-id: r52553
2010-09-05WII: Merge r52536 from trunk.Andre Heider
svn-id: r52537
2010-09-05WII: New disttarget 'wiiloaddist'Andre Heider
Uploads a .zip file to HBC to unpack to the used storage media. svn-id: r52536
2010-08-30WII: Abuse pollEvent() to update the screen of skipped frames.Andre Heider
updateScreen() itself skips redraws when called too frequently. With the right timing and number of consecutive calls this can result in missing gfx updates, so lets abuse pollEvent() to check for overdue redraws. svn-id: r52456
2010-08-28WII: svn merge Wii port commits from trunkAndre Heider
svn-id: r52425
2010-08-17WII: Bump the sfx buffer size to fix MT32 emulator hiccups.Andre Heider
svn-id: r52161
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD ↵Andre Heider
access for the GameCube port. svn-id: r52074
2010-07-29BUILD: Unify how MODULE_DIRS is computed for backendsMax Horn
This should help avoid situations where MODULE_DIRS is not set to a complete list of build dirs (which causes troubles with the automatic header dependency detection logic). On the long run, we should replace the relevant code by a macro or also use rules.mk for this (with yet another if/else case add to it). svn-id: r51467
2010-06-26GUI: Add and improve some messages to translateJordi Vilalta Prat
svn-id: r50324
2010-06-15SYSTEM: Unify OSystem::getSupportedFormats() signatureMax Horn
svn-id: r49838
2010-06-15WII: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49793
2010-04-30Fixed warnings when building a GC binary.Andre Heider
svn-id: r48877
2010-04-20Round up the game texture dimensions if the requested size is incompatible ↵Andre Heider
to the hardware. svn-id: r48751
2010-04-19Fix lockScreen() for 16bit modes.Andre Heider
svn-id: r48728
2010-04-19Reinit the video mode when showing the console on an abnormal exit. This was ↵Andre Heider
not sccessful under some circumstances. svn-id: r48727
2010-03-11Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵Max Horn
MixerImpl constructor svn-id: r48238
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May ↵Max Horn
lead to compilation issues in ports, which should be trivial to fix, though svn-id: r44793
2009-10-01Fixed mismatching malloc/free, and plugged a memleak.Andre Heider
svn-id: r44526
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-09-27Use _port_mk for the Wii and Gamecube port.Andre Heider
svn-id: r44402
2009-09-25Move wii specific stuff from ports.mk to backends/platform/wii/wii.mkMax Horn
svn-id: r44343
2009-09-21whitespace fixAndre Heider
svn-id: r44233
2009-09-21reinit the console when changing the video mode.Andre Heider
svn-id: r44232
2009-09-20New "Input" tab for the options dialog to set pad sensitivity and acceleration.Andre Heider
svn-id: r44205
2009-09-20Fix compilationAndre Heider
svn-id: r44203
2009-09-20Mention mount errors on the status labels.Andre Heider
svn-id: r44202
2009-09-20Only update status label of the active tab (lables print their text when ↵Andre Heider
updating, regardless of its visibility status). svn-id: r44200
2009-09-18Show the console when exiting abnormally.Andre Heider
svn-id: r44190
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for ↵Andre Heider
stdout/err, toggable via pad keys. svn-id: r44189
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-09-03Removed AA modes in favor of bilinear texture filtering, which gives much ↵Andre Heider
better results. Renamed a few types and enums to make it clear what they're for. svn-id: r43919
2009-09-02Fixed thumbnail gfx glitches on savegamesAndre Heider
svn-id: r43910
2009-09-01Added an options dialog for some Wii specific settings.Andre Heider
svn-id: r43892
2009-08-30Complete GFX rewrite with new features:Andre Heider
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830
2009-08-22Removed unused varAndre Heider
svn-id: r43659
2009-08-2216bit support for the Wii portAndre Heider
svn-id: r43631