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path: root/backends/platform/wince/wince-sdl.cpp
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2008-01-22Removed backends/intern.hMax Horn
svn-id: r30611
2008-01-02cannot handle key mods in ce and unicode is dodgy to say the least. fixes ↵Kostas Nakos
bug #1748135 svn-id: r30158
2008-01-01fixup to prevent a crash, pending the overlay reworkKostas Nakos
svn-id: r30129
2007-12-30implement new gettimeanddate method - fixes bug 1834822 WINCE: Save games ↵Kostas Nakos
have incorrect time & date svn-id: r30083
2007-12-16reimplemented the freelook action to be more usable, ultimately targeted ↵Kostas Nakos
towards lure but all engines benefit svn-id: r29886
2007-11-13got rid of the /evil/ monkeykeyboard code :-) (see also rev. 29495)Kostas Nakos
svn-id: r29498
2007-10-28Rollup commit to improve & bring the port up to speed. More specificallyi ↵Kostas Nakos
for this file: - adding support for plugins - fixing regressions and changes related to the framebuffer api - improved and fixed dirty rects - fixed Fingolfin's name in a comment :-P svn-id: r29303
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵Max Horn
comments; and some other related cleanup svn-id: r28890
2007-06-23Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code.Robin Watts
2 of the 4 casts are lifted from the standard sdl/events.cpp file. The other 2 (casting the results of mapKeyCE before assigning to event.kbd.keycode look correct to me too, but might bear double checking. svn-id: r27680
2007-06-23Update GUI::Key constructsMax Horn
svn-id: r27643
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵Max Horn
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548
2007-06-10drop some debugging leftoversKostas Nakos
svn-id: r27287
2007-06-09fix bugs 1734068, 1723144: cursor trails when scrollingKostas Nakos
svn-id: r27250
2007-06-03new functionality for the predictive input dialog for smartphonesKostas Nakos
svn-id: r27071
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-27getting screen extents from the sdl backend. Builders must use the newer sdl ↵Kostas Nakos
port lib svn-id: r26979
2007-05-12changed some warnings into debug msgsKostas Nakos
svn-id: r26815
2007-05-05some more verbose error reportingKostas Nakos
svn-id: r26748
2007-05-01fix scaler selection for square (non vga) devicesKostas Nakos
svn-id: r26718
2007-05-01fix toolbar redraw for hires games in qvga landscape phonesKostas Nakos
svn-id: r26714
2007-05-01generate stdout/err files in cwd and properly delete them in gcc buildsKostas Nakos
svn-id: r26712
2007-04-30correct place for touche screen size adjustment & one more check in the draw ↵Kostas Nakos
loop svn-id: r26685
2007-04-30better zoomup/down + panel handling for hires, also fixes bug #1593299Kostas Nakos
svn-id: r26683
2007-04-28rewrote drawing loop in a more straightforward fashion, which also kills ↵Kostas Nakos
some bugs svn-id: r26668
2007-04-28Cumulative update to coincide with newer SDL libraries. Builders *must* ↵Kostas Nakos
update their libraries/fetch newest library pack. o Overwrite with default key mappings when action_mapping version changes o Added support for handling scummvm losing focus (e.g. a call) o Enable rotating for all devices/resolutions o Update sdl video startup to follow current sdl o Generally update code to work with new sdl lib svn-id: r26663
2007-04-07Added missing common/events.h include and added a FIXME commentMax Horn
svn-id: r26411
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-02-26support agi engineKostas Nakos
svn-id: r25880
2007-02-24Add support for touche engine.Kostas Nakos
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them. svn-id: r25830
2007-02-18correctly reinit sound output deviceKostas Nakos
svn-id: r25682
2007-02-12removed dependency on MAX_MOUSE_W/H. optimized mouse blits a bitKostas Nakos
svn-id: r25527
2007-02-08The restriction on 'small' mouse cursors has been lifted quite some time ↵Max Horn
ago; PalmOS and WinCE port should be extended accordingly (in particular, the PalmOS port would silently overwrite its memory when big cursors are used) svn-id: r25431
2007-02-04permit compilation with hq scalers disabledKostas Nakos
svn-id: r25390
2007-01-11Fix backend timer problems. Also fix wrong sound mix rate in bassKostas Nakos
svn-id: r25067
2006-11-12CleanupKostas Nakos
svn-id: r24702
2006-11-12Implement Fingolfin's modular backend timer, savefile and mixer managersKostas Nakos
svn-id: r24691
2006-10-22Backend modularization: Create timer manager, savefile manager and audio ↵Max Horn
mixer in the backends for increased flexibility svn-id: r24443
2006-10-10Merge ozone headerKostas Nakos
svn-id: r24266
2006-10-09Implement stdout/stderr redirectionKostas Nakos
svn-id: r24252
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
svn-id: r24212
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-09cleanupKostas Nakos
svn-id: r23851
2006-08-25fix update rect when adjusting ratio (backport)Kostas Nakos
svn-id: r23744
2006-08-18fix smartphone cursor hiding when keyboard up, more logical zone function, ↵Kostas Nakos
got rid of higher sound thread priority by default. (backport) svn-id: r23720
2006-08-04Added new method OSystem::getScreenChangeID(), which can be used by code to ↵Max Horn
track screen changes even without getting all EVENT_SCREEN_CHANGED events svn-id: r23661
2006-07-26hotfix for bug #1519449 (scaling/crash issue) (backport)Kostas Nakos
svn-id: r23602
2006-07-26fix bug 1521718 (dpad mouse emulation) (backport)Kostas Nakos
svn-id: r23600
2006-07-01move ce port to its new homeKostas Nakos
svn-id: r23366