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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-01-06
IOS: Fixes memory leak
Vincent Bénony
2016-01-06
IOS: Move declarations in the common header file
Vincent Bénony
2016-01-06
IOS: Avoid subclassing UIApplication, and handle multitasking
Vincent Bénony
2016-01-06
IOS: Wrong deallocator called
Vincent Bénony
2016-01-06
IOS: Renames iOS7 classes to avoid confusion
Vincent Bénony
2016-01-06
IOS: Removes new generic syntax to be able to compile with older clang toolchain
Vincent Bénony
2016-01-06
IOS: Updates compilation instructions
Vincent Bénony
2016-01-06
IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
Vincent Bénony
2016-01-06
IOS: Remove extra comma
Vincent Bénony
2016-01-06
IOS: Fixes a typo
Vincent Bénony
2016-01-06
ISO: Updates instructions for command line compilation
Vincent Bénony
2016-01-06
IOS: Clean the path of the Savegames directory
Vincent Bénony
2016-01-06
IOS: Fixes a crash on startup on iOS 7
Vincent Bénony
2016-01-06
IOS: Replaces spaces with tabs
Vincent Bénony
2016-01-06
IOS: Updates the compilation instructions
Vincent Bénony
2016-01-06
IOS: Moves the compilation instructions in the platform directory
Vincent Bénony
2016-01-06
IOS: Fixes tabs
Vincent Bénony
2016-01-06
IOS: Fixes rotation and event handling
Vincent Bénony
2016-01-06
IOS: Uses the chroot filesystem
Vincent Bénony
2016-01-06
IOS: Adds a getter for the touchpad mode
Vincent Bénony
2016-01-06
IOS: Fixes the virtual keyboard
Vincent Bénony
2016-01-01
ALL: Update copyright years
Eugene Sandulenko
2015-12-16
OSX: Fix menus when using SDL2
Thierry Crozat
2015-12-15
PS3: Remove the SDL2 mixer manager.
Bastien Bouclet
2015-12-15
PS3: Make use of an updated SDL2 version
Bastien Bouclet
2015-12-12
OPENGL: Refactor screen refresh handling.
Johannes Schickel
2015-12-08
Merge branch 'rpi-sdl2'
Johannes Schickel
2015-12-08
SDL/DISPMANX: Remove dispmanx graphics output.
vanfanel
2015-12-03
Symbian: cleanup build script
Fedor
2015-12-03
Symbian: add Sherlock engine support
Fedor
2015-11-22
Symbian: fix build issues
Fedor Strizhnev
2015-11-22
Symbian: add new engine
Fedor Strizhnev
2015-11-22
Symbian: fix complation issues
Fedor Strizhnev
2015-11-22
Symbian: add new engine to help file
Fedor Strizhnev
2015-11-22
Symbian: help file build once now
Fedor Strizhnev
2015-11-12
SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing iss...
vanfanel
2015-11-11
Merge branch 'master' into dispmanx
vanfanel
2015-10-20
SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to man...
vanfanel
2015-10-19
SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI
vanfanel
2015-10-18
SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of DISP...
vanfanel
2015-10-08
WIN: Fix mingw64 compilation, by limiting last hack.
Kirben
2015-10-08
WIN: Add hack for command line display in Windows versions built with MinGW.
Kirben
2015-09-14
SYMBIAN: Rename define and rephrase comments
Willem Jan Palenstijn
2015-09-14
SYMBIAN: Delete obsolete fixes for 'remove'
Fedor Strizhnev
2015-09-14
SYMBIAN: Fix compilation error caused by remove macro
Fedor Strizhnev
2015-07-22
SDL/DISPMANX: Updated class member names, configure script and asociated file...
vanfanel
2015-07-20
RASPBERRYPI: Changed the RGB code for the game screen surface and added Raspb...
vanfanel
2015-04-20
MAEMO: Fix compilation.
Tarek Soliman
2015-03-29
RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)
vanfanel
2015-03-06
SDL: Fix compilation with SDL 2.0 under MSVC
Filippos Karapetis
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