Age | Commit message (Collapse) | Author |
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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Following lordhoto's suggestion, I implemented a simple allocator that grabs the size of the biggest available plugin in memory. This is an elegant solution to the fragmentation problem, with the caveat that memory is wasted. As such, it's not suited for the DS, so I added a #define to disable it there.
svn-id: r55009
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* Remove DLObject virtual methods allocSegment and freeSegment.
As long as all DLObject implementations use memalign + free to
allocate/release segments, there is no point in wrapping those.
This enables further simplifications.
* Add TemplatedELFPlugin template class. Use this instead of explicit
ELFPlugin subclasses.
* Rename DLObject::discard_symtab to discardSymtab
svn-id: r54082
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svn-id: r53976
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Caused crash in some games. The problem was referring to the right segment. R_MIPS_32 relocations can be found in the Shorts segment, but still need to refer to the main segment if the symbol is found there.
svn-id: r52750
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Derived virtual function wasn't overwriting base function.
svn-id: r52749
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- Unify ELF loader handling in configure
- Rename ELF_LOADER_TARGET to USE_ELF_LOADER
svn-id: r52728
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Adjusted to new VMA handling and fixed a few errors which caused crashes. Also removed unneeded expansion of alignment value.
svn-id: r52589
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svn-id: r52588
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Also added 2 TODOs for all loaders not respection that offset.
svn-id: r52577
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Elf32_Phdr.p_align is to align the memory location of the loaded
segment, not to extend its size. The size of the scratch area
(like .bss and .sbss) is p_memsz-p_filesz, which has to be set to
zero by the loader.
svn-id: r52576
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No point in documenting it on every derived class.
svn-id: r52574
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Misformatted casts in an earier commit, oops.
svn-id: r52572
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No point in passing it to functions all over the place. Release the
stream when it's not required anymore.
svn-id: r52558
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Use our types, get rid of some casts.
svn-id: r52557
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Instead overwrite pure virtual functions in a backend specific class.
svn-id: r52556
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svn-id: r52555
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