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path: root/backends/saves/compressed/compressed-saves.h
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2007-02-18Replaced the old code for compressed savegames (which was using the ↵Max Horn
gzopen/gzread/etc. API, and thuse tied to FILE/fopen/fread/etc.) with a new wrapper approach, which allows reading/writing gzip data via arbitrary SaveFile implementations, and thus can be used with custom savefile implementations svn-id: r25669