Age | Commit message (Collapse) | Author |
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svn-id: r20535
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svn-id: r20088
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svn-id: r19142
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svn-id: r18604
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warning, makes pollEvent() cleaner); fixed some code formatting issues
svn-id: r18534
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* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.
svn-id: r18498
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Also there is a bugfix for using the joystick handling for SDL. (See events.cpp history)
svn-id: r18428
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get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
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svn-id: r16398
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svn-id: r16385
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svn-id: r16384
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mod flags, so that the modifier flags get set if e.g. the shift key is pressed alone
svn-id: r16381
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svn-id: r16120
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svn-id: r15990
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simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method
made saveScreenshot() returning false on fail
svn-id: r15967
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svn-id: r15563
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svn-id: r15332
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our README (see also bug #1001126)
svn-id: r14382
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the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling)
svn-id: r14223
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unices (including Linux) for consistency with other applications
svn-id: r13989
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get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h
svn-id: r13284
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svn-id: r13251
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svn-id: r13231
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source files
svn-id: r13092
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