Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-22 | Implementation of GFX transactions. May cause some regressions in case I | Eugene Sandulenko | |
missed some unusual mode switching. This implementation let us avoid two nasty hacks in scumm.cpp. *Now* we could return to OSystem layers. patch. svn-id: r16855 | |||
2005-02-20 | Implement OSystem method disableCursorPalette(bool disable) as mentioned | Eugene Sandulenko | |
in patch #1013937 (OSystem layer with bigger resolution). svn-id: r16820 | |||
2005-02-19 | compatibility for emsvc | Paweł Kołodziejski | |
svn-id: r16815 | |||
2005-02-19 | Make cursor code more bulletproof | Eugene Sandulenko | |
svn-id: r16809 | |||
2005-02-17 | Mouse part of big patch #1013937 (OSystem layer with bigger resolution) | Eugene Sandulenko | |
svn-id: r16800 | |||
2005-01-06 | Added a font manager (work in progress) | Max Horn | |
svn-id: r16460 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-06 | Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid ↵ | Max Horn | |
one unneccessary redraw svn-id: r15997 | |||
2004-12-03 | don't assert if no mouse buffer hasn't been setup | Gregory Montoir | |
svn-id: r15980 | |||
2004-12-03 | Paranoia | Max Horn | |
svn-id: r15973 | |||
2004-12-01 | renamed a few things to match our coding guidelines | Gregory Montoir | |
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method made saveScreenshot() returning false on fail svn-id: r15967 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Next step in transaction implementation. Now it postpones all calls. | Eugene Sandulenko | |
NOTE: This breaks most ports, and they will not pass assertions. If you will fix it (by moving violating OSystem calls to go() method), I'll be grateful. If you don't bother to fix it, there is a workaround. Just comment out beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp. This will tunr it off and will use default transaction-less implementation. svn-id: r15870 | |||
2004-11-13 | Add new clearScreen OSystem call. Currently only implemented in SDL backend. ↵ | James Brown | |
This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering. svn-id: r15799 | |||
2004-10-15 | Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling | Max Horn | |
svn-id: r15563 | |||
2004-10-13 | Don't let undraw_mouse() terminate with the surface still locked. Now I can | Torbjörn Andersson | |
finally quit Broken Sword II again, without ScummVM crashing. svn-id: r15536 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-04 | Got rid of OSystem::move_screen | Max Horn | |
svn-id: r14882 | |||
2004-07-16 | Only show gfx mode change messages in the OSD if the change was initiated by ↵ | Max Horn | |
the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling) svn-id: r14223 | |||
2004-05-05 | Extend setMouseCursor with additional keycolor parameter. Lets saga use 255 | Eugene Sandulenko | |
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777 | |||
2004-03-28 | Remove explicit OSystem parameter from StackLock constructor; added ↵ | Max Horn | |
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 | |||
2004-03-15 | Allow multi-line OSD messages; display virtual/real screen resolutions when ↵ | Max Horn | |
chaning the scaler or the aspect ratio correction svn-id: r13309 | |||
2004-03-15 | Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ↵ | Max Horn | |
get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h svn-id: r13284 | |||
2004-03-13 | Added an OSD (On Screen Display) to the SDL backend | Max Horn | |
svn-id: r13248 | |||
2004-03-01 | Fix for bug #907280: Mouse glitches and crashes (Regression) | Max Horn | |
svn-id: r13123 | |||
2004-03-01 | got rid of _mouseOldState; some minor cleanup | Max Horn | |
svn-id: r13103 | |||
2004-02-29 | merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple ↵ | Max Horn | |
source files svn-id: r13092 |