Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-13 | cleanup | Max Horn | |
svn-id: r5936 | |||
2002-12-13 | more code unification | Max Horn | |
svn-id: r5935 | |||
2002-12-13 | unified common code | Max Horn | |
svn-id: r5934 | |||
2002-11-13 | properly initialize everything -> works w/o our custom new/delete now! | Max Horn | |
svn-id: r5531 | |||
2002-10-14 | renamed get_320x200_image() to get_screen_image(); cleanup | Max Horn | |
svn-id: r5145 | |||
2002-09-28 | cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵ | Max Horn | |
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029 | |||
2002-09-27 | made init_size in the SDL backend reentrant | Max Horn | |
svn-id: r5022 | |||
2002-09-19 | Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵ | Max Horn | |
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971 | |||
2002-09-09 | Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;) | Michael Pearce | |
svn-id: r4909 | |||
2002-08-24 | SDL_gl and normal SDL backend now share a common base class | Max Horn | |
svn-id: r4813 |