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2003-07-02cleanup; made mutex protection of graphics code a little bit tighter by ↵Max Horn
protecting all of method property(); moved set_palette to OSystem_SDL_Common (it was identical in both normal and GL backend) svn-id: r8717
2003-06-30Allow the 3x scaler in fullscreen mode. Since we have aspect ratioTorbjörn Andersson
correction now it can look quite different from 1x and 2x. svn-id: r8674
2003-06-30Add OpenGL fixes, patch #762815Travis Howell
svn-id: r8672
2003-06-22fixed warningsPaweł Kołodziejski
svn-id: r8622
2003-06-22Fixed the last (?) glitches around the mouse cursor [*] in aspect-ratioTorbjörn Andersson
correction mode by making sure that dirty rects always start on a line that won't have its colours changed by the stretching function. This was probably only noticeable when using the 1x scaler. [*] Actually, the glitches weren't specific to the mouse cursor, but it was useful for triggering them. svn-id: r8621
2003-06-22use float instead of doubleMax Horn
svn-id: r8617
2003-06-22OoopsTravis Howell
svn-id: r8615
2003-06-22Revert poll_event changeTravis Howell
svn-id: r8614
2003-06-22Add opengl filter optionTravis Howell
for opengl backend Enable poll_event in opengl backend svn-id: r8612
2003-06-22Aspect ratio works with all sclaers in opengl backendTravis Howell
svn-id: r8607
2003-06-22Patch #757827: Aspect-ratio correctionMax Horn
svn-id: r8605
2003-06-20typoMax Horn
svn-id: r8574
2003-06-20uhm - dunno how that slipped in =)Max Horn
svn-id: r8570
2003-06-20some changes for the 320x256 code - the new code *might* work (can't test ↵Max Horn
since it's not supported here), while the old code for it simply was bogus :-) svn-id: r8569
2003-06-20oopsMax Horn
svn-id: r8567
2003-06-20cleanupMax Horn
svn-id: r8566
2003-06-19fixed non-bilinear mode (no black line in that anymore; fixing the bilinear ↵Max Horn
case will be challenging, at the least...); some cleanup svn-id: r8561
2003-06-19some fixes for the GL backend - but there are still many things broken, e.g. ↵Max Horn
Ctrl-B only acts on the second (of two) GL textures (which makes the black vertical line stand out even more) svn-id: r8560
2003-06-17OpenGL working right nowTravis Howell
svn-id: r8537
2003-06-17Missed oneTravis Howell
svn-id: r8536
2003-06-17Update backend with recent changes, hope this is right.Travis Howell
svn-id: r8535
2003-06-17temporary & nasty workaround for crash-on-exit in OS X + SDL/GL backendMax Horn
svn-id: r8534
2003-06-17Make OpenGL specific scaler use other keys so all normal scaler canbe made ↵Travis Howell
available. svn-id: r8521
2003-06-15fixed 'quit' entry in help for Mac OS X; disabled Alt-X/Ctrl-Z on OS X ↵Max Horn
(Cmd-Q is the one and only true way to quit here :-) svn-id: r8505
2003-06-09added clear_sound_proc method to backend API (this requires all backends to ↵Max Horn
be modified, but can't help it) svn-id: r8409
2003-06-08Finally fixed a slight bug in the CoMI cannon behaviour.Torbjörn Andersson
svn-id: r8401
2003-06-08added quit eventMax Horn
svn-id: r8398
2003-06-05make code use our coding conventionsMax Horn
svn-id: r8340
2003-06-05optimisation to blit rects in one shot when width=pitch=screenwidthBertrand Augereau
svn-id: r8317
2003-05-29more OSystem docs & cleanupMax Horn
svn-id: r8118
2003-05-29added some doxygen comments to common/system.h; cleaned up the OSystem ↵Max Horn
interface a bit svn-id: r8116
2003-05-28fix for the crash in Sky when switching scalersMax Horn
svn-id: r8067
2003-05-28there used to be a black border at the top/left side with the 1x scaler: fixed!Max Horn
svn-id: r8065
2003-05-25changed scaler proc signature so that srcPtr is const (this can help ↵Max Horn
optimizer by simplifying aliasing detection; thanks to Bertrand Augereau for pointing this out) svn-id: r7939
2003-05-21pedantic fixesMax Horn
svn-id: r7789
2003-05-20init _paletteDirtyStart/_paletteDirtyEnd to 0Max Horn
svn-id: r7716
2003-05-18fixed my wrong fix for move_screenMax Horn
svn-id: r7623
2003-05-17make gcc 3.3 happyOliver Kiehl
svn-id: r7621
2003-05-14ouchMax Horn
svn-id: r7511
2003-05-14fixed bug where SDL_CreateMutex was being called before SDL_Init; ↵Max Horn
restructured code a little svn-id: r7510
2003-05-13Patch #736861: SDL/GL: AdvMame3xMax Horn
svn-id: r7484
2003-05-09Patch #735294: AdvMame3x scalerMax Horn
svn-id: r7409
2003-05-01fix another leakJonathan Gray
svn-id: r7245
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make ↵Max Horn
sure they are thread safe by themselves) svn-id: r7230
2003-04-30free movement may not be necessary for now, but doing it is trivial, so why ↵Max Horn
not. Still this code is horribly inefficient :-/. svn-id: r7229
2003-04-30avoid unneccesary blitsMax Horn
svn-id: r7228
2003-04-25cleanup; added commentMax Horn
svn-id: r7119
2003-04-18Add patch #723308 - SDL/GL with SDL scalersTravis Howell
svn-id: r7015
2003-04-15Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)Travis Howell
svn-id: r7012
2003-03-29fix for wrong(or rather unset) mouse 0,0 (x,y) position when joystick is pluggedPaweł Kołodziejski
when code handle joystick motion and mapping to mouse motion, it should also set mouse x,y position svn-id: r6880