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2004-07-16Applied patch #957544 to make output sample rate configurable at runtime.Torbjörn Andersson
svn-id: r14225
2004-07-16Only show gfx mode change messages in the OSD if the change was initiated by ↵Max Horn
the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling) svn-id: r14223
2004-06-21disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵Jonathan Gray
unices (including Linux) for consistency with other applications svn-id: r13989
2004-05-09Make a few functions GFX functions virtual for CE backendNicolas Bacca
svn-id: r13817
2004-05-09Tweak SDL init for WinCE backendNicolas Bacca
svn-id: r13816
2004-05-06Removed default value for keycolor in the OSystem implementationsMax Horn
svn-id: r13796
2004-05-05Extend setMouseCursor with additional keycolor parameter. Lets saga use 255Eugene Sandulenko
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777
2004-03-28Remove explicit OSystem parameter from StackLock constructor; added ↵Max Horn
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-21Moved Surface/Font code into new 'graphics' moduleMax Horn
svn-id: r13357
2004-03-15Allow multi-line OSD messages; display virtual/real screen resolutions when ↵Max Horn
chaning the scaler or the aspect ratio correction svn-id: r13309
2004-03-15Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changesMax Horn
svn-id: r13289
2004-03-15Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ↵Max Horn
get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h svn-id: r13284
2004-03-13Allow changing the scaler via keypad, too (FR #821415)Max Horn
svn-id: r13251
2004-03-13Added an OSD (On Screen Display) to the SDL backendMax Horn
svn-id: r13248
2004-03-12cleanupMax Horn
svn-id: r13231
2004-03-01Fix for bug #907280: Mouse glitches and crashes (Regression)Max Horn
svn-id: r13123
2004-03-01fixed dep file loadingMax Horn
svn-id: r13122
2004-03-01removed obsolete membeMax Horn
svn-id: r13104
2004-03-01got rid of _mouseOldState; some minor cleanupMax Horn
svn-id: r13103
2004-02-29this might help Makefile.noconf (did I mention that i want to get rid of it?)Max Horn
svn-id: r13097
2004-02-29merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple ↵Max Horn
source files svn-id: r13092
2004-02-28fix mouse redraw issue when toggling fullscreen mode (visible if one mode is ↵Max Horn
555 and the other 565) svn-id: r13088
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-27fix a recursive lock bug related to update_screen() (shouldn't have caused ↵Max Horn
problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient svn-id: r13070
2004-02-25Revert fixme out.. as it's all fixed. :o)James Brown
svn-id: r13054
2004-02-25Build SDL backend via a module.mk file, tooMax Horn
svn-id: r13052
2004-02-25fix fullscreen switch code 'properly' (sorry for missing this one, folks). ↵Max Horn
Since we don't have the OpenGL variant anymore, we could now merge back the two parts of the SDL backend - and maybe split them into multiple files in a different way (events, graphics, audio, misc ?) svn-id: r13045
2004-02-25Fix SDL backend compilationJames Brown
svn-id: r13042
2004-02-25OpenGL backend no longer exists.Travis Howell
svn-id: r13037
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-23Allow the cursor to reach the bottom of the screen when using the keyboardTorbjörn Andersson
to control it, and aspect-ratio correction is activated. svn-id: r13009
2004-02-08Valgrind warning fix for Simon engine (From olki)Travis Howell
svn-id: r12772
2004-02-07new auto-dirty-rect checksum algorithm (not so well tested but uses the ↵Max Horn
standard adler32 checksum algorithm) svn-id: r12760
2004-01-22patch #878551 from Gael Le Mignot, adds key mappings for yopy PDAs, a host ↵Jonathan Gray
option to the configure script for cross compilation and sdl prefix option. Also remove obsolete sdlgl option from configure script and change the --disable-bs options to be --disable-sword to be consistent while I'm here svn-id: r12572
2004-01-17add_dirty_rect turned to virtual method for new CE backendNicolas Bacca
svn-id: r12460
2004-01-16Forgot this :)James Brown
svn-id: r12439
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-16TypoTravis Howell
svn-id: r11684
2003-12-16Add capture mouse option, patch #860831Travis Howell
Uses Ctrl m to toggle, since that is closest to original games. Disabled by default. svn-id: r11680
2003-12-11Missed one spot.Travis Howell
svn-id: r11570
2003-12-11Drop OpenGL backend, since it has no maintainer and is too buggy.Travis Howell
svn-id: r11569
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11220
2003-11-04added PROP_GET_GFX_MODE; removed PROP_SHOW_DEFAULT_CURSORMax Horn
svn-id: r11132
2003-11-01made SDL backend use config managerMax Horn
svn-id: r11028
2003-10-10Add old change from SDL backends, give error if video mode isn't support.Travis Howell
svn-id: r10712
2003-10-09make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)Jonathan Gray
svn-id: r10701
2003-10-06For those us who have to hit Shift to get to +Jamieson Christian
svn-id: r10624
2003-10-05implemented new 'nice' scaler hotkeysMax Horn
svn-id: r10613
2003-10-05cleanupMax Horn
svn-id: r10612